Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BIG BLACK ZPOOK
Chronos
Level 149
God Stats
26W - 18L
1,643 SR
Queue Stats
76W - 72L
1,513 Elo+
Party 1
Charybdis
Charybdis
Haidynthebeast
Charybdis
Level 54
God Stats
2W - 1L
1,709 SR
Queue Stats
22W - 28L
1,300 Elo+
Party 2
Thoth
Thoth
Leswan77
Thoth
Level 139
God Stats
3W - 5L
1,316 SR
Queue Stats
139W - 131L
1,498 Elo+
Party 1
Lancelot
Lancelot
Trykenkun
Lancelot
Level 160
God Stats
6W - 1L
1,283 SR
Queue Stats
148W - 144L
1,579 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,478 Elo+

VS

Team Averages
Level 98
1,508 SR
1,382 Elo+
Bakasura
Bakasura
Lil KriegX
Bakasura
Level 74
God Stats
28W - 17L
1,568 SR
Queue Stats
125W - 115L
1,391 Elo+
Solo
Bellona
Bellona
Motto_Motto_2019
Bellona
Level 67
God Stats
0W - 1L
1,671 SR
Queue Stats
45W - 66L
1,362 Elo+
Party 3
Vulcan
Vulcan
Santoryu_cx
Vulcan
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 16L
1,416 Elo+
Party 4
Osiris
Osiris
TreWitDa_Hoodie
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 106L
1,395 Elo+
Party 3
Charybdis
Charybdis
warvixo
Charybdis
Level 116
God Stats
0W - 2L
1,302 SR
Queue Stats
25W - 31L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 3 / 0
8,628
508
5,523
13,946
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 1 / 3
10,291
605
10,581
12,621
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Haidynthebeast
Charybdis
12
1 / 4 / 1
7,619
448
8,350
14,450
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Leswan77
Thoth
14
0 / 5 / 7
8,906
524
6,685
9,186
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Trykenkun
Lancelot
15
8 / 1 / 0
10,026
590
13,082
15,444
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lil KriegX
Bakasura
14
5 / 4 / 2
8,986
529
11,157
16,927
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 3
7,740
455
8,888
15,232
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
11
2 / 4 / 2
7,466
439
4,399
6,489
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 1
8,196
482
6,001
16,230
12,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
warvixo
Charybdis
11
4 / 3 / 2
7,809
459
9,896
10,330
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
18
Kills
14
14
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
0
0.67
W
7
1
3
8.5
W
Charybdis
Haidynthebeast
Charybdis
1
4
1
0.38
W
Thoth
Leswan77
Thoth
0
5
7
0.7
L
Bakasura
Lil KriegX
Bakasura
5
4
2
1.5
L
2
2
3
1.75
L
Vulcan
2
4
2
0.75
L
1
5
1
0.3
W
Lancelot
Trykenkun
Lancelot
8
1
0
8
L
Charybdis
warvixo
Charybdis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,221
Damage
40,341
65,647
Taken
65,208
37,506
Mitigated
40,220
22,699
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,523
2,183
0
2,170
13,946
13,488
468
541
12,947
44,319
0
W
10,581
3,449
386
5,127
12,621
4,681
2,252
990
10,991
85,512
0
W
Charybdis
Haidynthebeast
Charybdis
8,350
6,214
0
4,916
14,450
4,986
919
336
13,333
0
39,031
W
Thoth
Leswan77
Thoth
6,685
938
0
1,890
9,186
3,446
2,599
2,450
6,150
60,465
0
L
Bakasura
Lil KriegX
Bakasura
11,157
7,787
0
1,945
16,927
7,149
0
7,229
9,603
0
53,613
L
8,888
2,069
264
2,779
15,232
13,938
195
3,529
11,703
0
45,354
L
Vulcan
4,399
1,628
0
730
6,489
2,793
33
2,691
3,719
43,668
0
L
6,001
3,074
0
5,691
16,230
12,442
684
5,149
10,426
0
48,542
W
Lancelot
Trykenkun
Lancelot
13,082
2,979
0
8,210
15,444
10,905
570
82
14,510
0
58,459
L
Charybdis
warvixo
Charybdis
9,896
6,303
0
3,191
10,330
3,898
1,365
4,191
6,139
0
52,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
40,197
453
Minions Killed
387
0
Camps Cleared
0
1,520,950
Distance Traveled
1,502,404
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,628
508
64
4
0
291,306
1
W
Chronos
10,291
605
127
7
0
372,154
0
W
Charybdis
7,619
448
57
3
0
292,138
0
W
Thoth
8,906
524
104
6
0
291,624
3
L
Bakasura
8,986
529
88
5
0
366,090
0
L
Bellona
7,740
455
62
4
0
339,627
1
L
Vulcan
7,466
439
72
4
0
260,405
0
L
Osiris
8,196
482
83
5
0
271,151
0
W
Lancelot
10,026
590
101
6
0
273,728
0
L
Charybdis
7,809
459
82
5
0
265,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role