Player Matchup

Terra
Terra
ActionDude
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,350 Elo+
Party 3
Apollo
Apollo
Fedorentogsghfgf
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 2
Cerberus
Cerberus
MestreKame
Cerberus
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
99W - 79L
1,449 Elo+
Party 2
Mulan
Mulan
tehjoe4
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 3
Set
Set
ᛊᛁᚲᛟᛊᛁᛊ999
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,487 Elo+
Solo
Team Averages
Level 21
1,454 SR
1,397 Elo+

VS

Team Averages
Level 52
1,456 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GayVeteran
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 6L
1,789 Elo+
Party 1
Camazotz
Camazotz
Xerephes32
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,172 Elo+
Solo
Horus
Horus
peepeepeeboy2009
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 32L
1,733 Elo+
Party 1
Amaterasu
Amaterasu
treeofchaos
Amaterasu
Level 17
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 18L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 3 / 7
7,209
655
5,183
13,426
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 5 / 5
8,307
755
11,320
13,924
7,557
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MestreKame
Cerberus
13
2 / 5 / 4
7,471
679
10,458
21,411
15,243
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
tehjoe4
Mulan
13
1 / 5 / 4
7,144
649
9,017
14,151
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 4
8,056
732
7,841
13,974
12,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 1 / 11
10,541
958
23,853
7,523
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
16
6 / 2 / 14
9,969
906
15,487
19,851
24,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Xerephes32
Camazotz
16
1 / 1 / 14
8,977
816
8,099
7,385
3,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 17
9,237
840
12,735
20,076
17,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
treeofchaos
Amaterasu
14
3 / 3 / 12
9,008
819
7,087
15,747
12,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
8
Kills
22
22
Deaths
10
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
11
15.5
L
Terra
0
3
7
1.17
L
2
5
5
0.9
W
Atlas
6
2
14
6.5
L
Cerberus
MestreKame
Cerberus
2
5
4
0.8
W
Camazotz
Xerephes32
Camazotz
1
1
14
8
W
2
3
17
3.5
L
Mulan
tehjoe4
Mulan
1
5
4
0.6
W
Amaterasu
treeofchaos
Amaterasu
3
3
12
3
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,819
Damage
67,261
76,886
Taken
70,582
58,947
Mitigated
62,408
32,736
Healing
29,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
23,853
1,349
1,696
2,622
7,523
3,777
1,060
2,201
5,262
40,240
0
L
Terra
5,183
1,612
5,849
3,660
13,426
13,131
0
6,926
6,500
7,839
0
L
11,320
6,064
277
2,600
13,924
7,557
0
8,447
5,477
0
26,942
W
Atlas
15,487
5,120
512
1,380
19,851
24,899
473
3,494
16,158
25,776
0
L
Cerberus
MestreKame
Cerberus
10,458
569
3,017
8,523
21,411
15,243
0
10,010
11,401
19,146
0
W
Camazotz
Xerephes32
Camazotz
8,099
1,707
159
2,505
7,385
3,657
1,485
1,615
5,711
0
20,051
W
12,735
4,201
6,982
7,481
20,076
17,576
282
3,216
16,619
0
17,051
L
Mulan
tehjoe4
Mulan
9,017
2,145
0
2,568
14,151
10,976
0
7,014
7,137
77
13,014
W
Amaterasu
treeofchaos
Amaterasu
7,087
4,040
1,685
4,066
15,747
12,499
774
5,168
10,442
0
12,460
L
7,841
4,051
3,715
2,527
13,974
12,040
0
6,943
7,031
0
12,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
47,732
97
Minions Killed
114
0
Camps Cleared
0
988,679
Distance Traveled
1,134,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,541
958
38
3
0
223,896
0
L
Terra
7,209
655
7
1
0
208,193
0
L
Apollo
8,307
755
35
3
0
186,838
0
W
Atlas
9,969
906
22
2
0
232,635
0
L
Cerberus
7,471
679
30
3
0
180,529
0
W
Camazotz
8,977
816
33
3
0
240,499
0
W
Horus
9,237
840
6
1
0
232,517
0
L
Mulan
7,144
649
17
2
0
205,619
0
W
Amaterasu
9,008
819
15
1
0
204,981
0
L
Set
8,056
732
8
1
0
207,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role