Player Matchup

Cernunnos
Cernunnos
Clifford221
Cernunnos
Level 96
God Stats
1W - 0L
1,509 SR
Queue Stats
19W - 17L
1,573 Elo+
Party 2
Hel
Hel
LiL-Icicle_3
Hel
Level 6
God Stats
4W - 6L
1,412 SR
Queue Stats
6W - 9L
1,325 Elo+
Party 2
Vamana
Vamana
Natcordes772
Vamana
Level 108
God Stats
5W - 1L
1,650 SR
Queue Stats
51W - 61L
1,449 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,449 Elo+

VS

Team Averages
Level 29
1,500 SR
1,138 Elo+
Skadi
Skadi
CALIKILLS69
Skadi
Level 29
God Stats
18W - 18L
1,500 SR
Queue Stats
236W - 359L
1,163 Elo+
Party 1
Ymir
Ymir
oSwipeezz
Ymir
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 152L
1,163 Elo+
Party 1
Mercury
Mercury
vversatiille
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 132L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clifford221
Cernunnos
14
11 / 1 / 5
9,825
893
16,650
10,129
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 8
7,206
655
2,663
9,042
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
14
5 / 1 / 10
8,954
814
12,193
13,554
17,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,154
650
8,132
13,327
5,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
12
1 / 3 / 3
8,179
744
10,987
14,351
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
vversatiille
Mercury
11
2 / 5 / 1
7,612
692
4,560
9,106
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Cernunnos
Clifford221
Cernunnos
11
1
5
13.5
W
0
2
8
2
W
Vamana
5
1
10
10
L
Ymir
1
3
3
0.83
L
Mercury
vversatiille
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
23,679
32,725
Taken
36,784
26,265
Mitigated
24,867
15,735
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,132
3,370
0
0
13,327
5,030
0
858
12,469
0
21,927
W
Cernunnos
Clifford221
Cernunnos
16,650
8,268
0
3,940
10,129
4,898
72
3,240
6,889
0
37,605
W
2,663
0
2,799
4,270
9,042
4,126
0
3,228
5,814
13,688
0
W
Vamana
12,193
6,130
0
4,726
13,554
17,241
90
5,512
8,042
0
34,166
L
Ymir
10,987
3,305
0
2,267
14,351
16,141
0
1,444
12,907
22,219
0
L
Mercury
vversatiille
Mercury
4,560
1,969
0
392
9,106
3,696
0
361
8,745
0
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
22,945
126
Minions Killed
76
9
Camps Cleared
2
635,587
Distance Traveled
576,042
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,154
650
30
3
0
173,582
2
W
Cernunnos
9,825
893
55
5
2
201,087
0
W
Hel
7,206
655
34
3
1
211,356
0
W
Vamana
8,954
814
37
3
6
223,144
4
L
Ymir
8,179
744
25
2
1
187,325
2
L
Mercury
7,612
692
21
2
1
215,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role