Player Matchup

Osiris
Osiris
Dhosek
Osiris
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 74L
1,355 Elo+
Solo
Hera
Hera
Dood444
Hera
Level 63
God Stats
1W - 0L
1,769 SR
Queue Stats
24W - 19L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
MelikTas
Kumbhakarna
Level 88
God Stats
3W - 1L
1,565 SR
Queue Stats
320W - 330L
1,431 Elo+
Solo
Bakasura
Bakasura
NazDaBaz
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Xbalanque
Xbalanque
Reaper_Vath
Xbalanque
Level 113
God Stats
7W - 2L
1,317 SR
Queue Stats
269W - 303L
1,378 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,367 Elo+

VS

Team Averages
Level 90
1,492 SR
1,248 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BamGangz69
Cabrakan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
986 Elo+
Party 1
Artemis
Artemis
GooseCorpse
Artemis
Level 109
God Stats
8W - 7L
1,460 SR
Queue Stats
363W - 380L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
Liimonfu
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 135L
1,386 Elo+
Solo
Tiamat
Tiamat
Yahtzen
Tiamat
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 57L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dhosek
Osiris
18
9 / 4 / 17
11,648
832
10,851
18,144
22,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
Dood444
Hera
20
13 / 4 / 15
12,526
895
33,368
16,057
9,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MelikTas
Kumbhakarna
17
1 / 3 / 24
10,766
769
5,191
22,020
28,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
NazDaBaz
Bakasura
16
3 / 7 / 17
10,429
745
7,149
19,936
17,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Reaper_Vath
Xbalanque
19
7 / 3 / 14
11,470
819
28,062
16,066
10,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 6 / 9
10,152
725
14,471
22,061
18,722
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BamGangz69
Cabrakan
15
5 / 7 / 9
10,105
722
14,063
18,426
18,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
GooseCorpse
Artemis
17
2 / 6 / 15
10,023
716
23,490
17,160
9,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Liimonfu
Sun Wukong
15
4 / 9 / 3
9,589
685
11,569
21,806
20,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Yahtzen
Tiamat
18
4 / 5 / 10
10,659
761
14,169
14,021
11,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
66
33
Kills
20
21
Deaths
33
87
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
9
1.58
L
Cabrakan
BamGangz69
Cabrakan
5
7
9
1.36
W
Osiris
Dhosek
Osiris
9
4
17
4.38
W
Hera
Dood444
Hera
13
4
15
5.13
L
Artemis
GooseCorpse
Artemis
2
6
15
1.58
L
Sun Wukong
Liimonfu
Sun Wukong
4
9
3
0.61
W
Kumbhakarna
MelikTas
Kumbhakarna
1
3
24
4.33
W
Bakasura
NazDaBaz
Bakasura
3
7
17
1.64
W
Xbalanque
Reaper_Vath
Xbalanque
7
3
14
4.67
L
Tiamat
Yahtzen
Tiamat
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,621
Damage
77,762
92,223
Taken
93,474
88,018
Mitigated
77,557
28,203
Healing
25,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,471
2,092
1,282
5,052
22,061
18,722
14
7,803
13,946
0
29,179
L
Cabrakan
BamGangz69
Cabrakan
14,063
788
2,185
2,423
18,426
18,248
0
8,755
9,192
20,273
0
W
Osiris
Dhosek
Osiris
10,851
3,145
1,292
3,231
18,144
22,937
928
4,878
13,266
0
27,956
W
Hera
Dood444
Hera
33,368
8,957
2,836
4,309
16,057
9,490
1,331
5,618
10,439
63,399
0
L
Artemis
GooseCorpse
Artemis
23,490
11,358
1,320
4,200
17,160
9,016
1,044
6,559
10,081
0
40,411
L
Sun Wukong
Liimonfu
Sun Wukong
11,569
2,340
509
3,106
21,806
20,549
478
7,471
13,528
357
19,581
W
Kumbhakarna
MelikTas
Kumbhakarna
5,191
995
1,197
4,033
22,020
28,330
668
7,356
14,664
8,787
0
W
Bakasura
NazDaBaz
Bakasura
7,149
5,455
1,451
2,794
19,936
17,233
1,928
6,793
13,143
0
12,737
W
Xbalanque
Reaper_Vath
Xbalanque
28,062
18,276
2,196
4,864
16,066
10,028
2,758
3,708
12,358
0
50,293
L
Tiamat
Yahtzen
Tiamat
14,169
2,176
1,532
4,151
14,021
11,022
0
6,610
7,147
31,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
50,528
183
Minions Killed
116
0
Camps Cleared
0
1,144,950
Distance Traveled
1,139,363
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,152
725
25
2
0
272,309
9
L
Cabrakan
10,105
722
9
1
0
211,954
0
W
Osiris
11,648
832
33
2
0
238,076
0
W
Hera
12,526
895
70
5
0
220,319
0
L
Artemis
10,023
716
32
2
0
210,102
0
L
Sun Wukong
9,589
685
23
2
0
211,288
1
W
Kumbhakarna
10,766
769
5
0
0
228,733
0
W
Bakasura
10,429
745
22
2
0
234,508
0
W
Xbalanque
11,470
819
53
4
0
223,314
2
L
Tiamat
10,659
761
27
2
0
233,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role