Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Nyxust
Kali
Level 63
God Stats
3W - 2L
1,512 SR
Queue Stats
116W - 161L
1,356 Elo+
Party 2
Horus
Horus
PlumMD
Horus
Level 69
God Stats
3W - 5L
1,312 SR
Queue Stats
23W - 43L
1,357 Elo+
Party 1
Raijin
Raijin
XxB1G0UNCExX
Raijin
Level 103
God Stats
7W - 7L
1,370 SR
Queue Stats
415W - 493L
1,368 Elo+
Party 2
Neith
Neith
blusterfiend17
Neith
Level 93
God Stats
18W - 33L
1,452 SR
Queue Stats
183W - 236L
1,382 Elo+
Party 1
Team Averages
Level 83
1,429 SR
1,393 Elo+

VS

Team Averages
Level 93
1,581 SR
1,392 Elo+
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
X_THUNDERX_1
Mercury
Level 85
God Stats
3W - 2L
1,261 SR
Queue Stats
113W - 101L
1,337 Elo+
Party 3
Fenrir
Fenrir
badbob2924
Fenrir
Level 54
God Stats
5W - 6L
1,870 SR
Queue Stats
24W - 41L
1,337 Elo+
Party 3
Yemoja
Yemoja
shonuffpvp
Yemoja
Level 108
God Stats
15W - 2L
1,752 SR
Queue Stats
62W - 65L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
あlぜいd
Zhong Kui
Level 121
God Stats
2W - 4L
1,525 SR
Queue Stats
55W - 68L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 3 / 0
7,534
471
9,622
12,753
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
Nyxust
Kali
10
0 / 3 / 1
6,714
420
3,314
11,650
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
PlumMD
Horus
10
0 / 2 / 0
6,299
394
5,905
14,256
8,226
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
12
2 / 3 / 0
7,945
497
2,776
8,292
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 0
7,591
474
7,606
14,059
6,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 4
8,031
502
11,540
11,451
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
X_THUNDERX_1
Mercury
14
5 / 0 / 10
8,974
561
8,036
11,626
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
badbob2924
Fenrir
14
8 / 1 / 5
8,792
550
10,716
10,253
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
shonuffpvp
Yemoja
10
0 / 0 / 3
7,077
442
3,404
10,942
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
あlぜいd
Zhong Kui
14
3 / 1 / 0
8,407
525
7,767
11,457
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
17
17
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
0
0.33
W
Neith
 
Neith
1
1
4
3
L
Kali
Nyxust
Kali
0
3
1
0.17
L
Horus
PlumMD
Horus
0
2
0
0
W
Mercury
X_THUNDERX_1
Mercury
5
0
10
10
L
Raijin
2
3
0
0.67
W
Fenrir
badbob2924
Fenrir
8
1
5
10.5
L
0
6
0
0
W
Yemoja
shonuffpvp
Yemoja
0
0
3
1.5
W
Zhong Kui
あlぜいd
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
41,463
61,010
Taken
55,729
27,389
Mitigated
33,539
16,907
Healing
24,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,622
5,235
0
4,116
12,753
4,950
175
1,024
11,729
0
70,004
W
Neith
 
Neith
11,540
4,162
0
4,169
11,451
5,098
0
0
11,451
0
70,073
L
Kali
Nyxust
Kali
3,314
1,514
0
1,763
11,650
4,513
0
1,667
9,983
0
44,882
L
Horus
PlumMD
Horus
5,905
2,893
1,949
3,701
14,256
8,226
0
2,607
11,649
0
24,771
W
Mercury
X_THUNDERX_1
Mercury
8,036
2,927
0
4,383
11,626
4,297
1,818
0
11,626
0
55,189
L
Raijin
2,776
392
0
960
8,292
3,535
786
4,217
4,075
47,496
0
W
Fenrir
badbob2924
Fenrir
10,716
3,126
379
2,742
10,253
7,175
0
532
9,659
0
45,934
L
7,606
4,300
184
4,234
14,059
6,165
1,464
1,656
12,403
0
61,973
W
Yemoja
shonuffpvp
Yemoja
3,404
1,221
3,847
3,314
10,942
9,328
282
155
10,787
23,500
0
W
Zhong Kui
あlぜいd
Zhong Kui
7,767
465
264
5,776
11,457
7,641
223
1,757
9,430
68,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
41,281
398
Minions Killed
419
0
Camps Cleared
0
1,450,407
Distance Traveled
1,548,398
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,534
471
106
7
0
265,205
0
W
Neith
8,031
502
126
8
0
282,785
1
L
Kali
6,714
420
81
5
0
348,260
4
L
Horus
6,299
394
31
2
0
317,665
2
W
Mercury
8,974
561
89
6
0
369,110
3
L
Raijin
7,945
497
94
6
0
265,517
2
W
Fenrir
8,792
550
62
4
0
328,742
1
L
Neith
7,591
474
86
5
0
253,760
1
W
Yemoja
7,077
442
22
1
0
282,834
7
W
Zhong Kui
8,407
525
120
8
0
284,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role