Player Matchup

Horus
Horus
ImJustSaiyan117
Horus
Level 141
God Stats
1W - 0L
1,619 SR
Queue Stats
38W - 44L
1,524 Elo+
Party 1
Ravana
Ravana
Valiant1339
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,490 Elo+
Party 1
Ra
Ra
hiddensorrows
Ra
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 9L
1,339 Elo+
Party 1
Team Averages
Level 86
1,540 SR
1,451 Elo+

VS

Team Averages
Level 78
1,527 SR
1,316 Elo+
Sylvanus
Sylvanus
FearOp
Sylvanus
Level 69
God Stats
1W - 2L
1,764 SR
Queue Stats
72W - 88L
1,419 Elo+
Solo
Anhur
Anhur
daddydil
Anhur
Level 89
God Stats
11W - 23L
1,362 SR
Queue Stats
135W - 234L
1,273 Elo+
Solo
Kukulkan
Kukulkan
sparklyxun1corn
Kukulkan
Level 76
God Stats
27W - 37L
1,455 SR
Queue Stats
145W - 241L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
8,662
666
11,635
12,476
11,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
15
9 / 0 / 3
9,962
766
16,098
9,261
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 9
8,145
627
7,988
5,907
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FearOp
Sylvanus
13
1 / 1 / 4
8,638
664
6,109
13,909
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
daddydil
Anhur
10
1 / 6 / 3
7,606
585
2,992
13,323
5,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
13
3 / 5 / 2
8,518
655
6,596
13,149
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
5
5
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FearOp
Sylvanus
1
1
4
3
W
3
3
7
2.17
W
Ravana
9
0
3
10.5
L
Anhur
daddydil
Anhur
1
6
3
0.42
W
0
2
9
2.25
L
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
15,697
27,644
Taken
40,381
22,504
Mitigated
25,852
10,965
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FearOp
Sylvanus
6,109
2,656
1,772
4,080
13,909
14,412
0
4,614
8,731
14,968
0
W
11,635
3,798
807
3,338
12,476
11,213
178
5,212
7,264
0
25,291
W
Ravana
16,098
5,208
0
3,808
9,261
8,809
71
4,023
5,238
235
34,338
L
Anhur
daddydil
Anhur
2,992
1,188
0
12
13,323
5,317
0
1,613
11,109
0
14,596
W
7,988
861
1,265
1,747
5,907
2,482
402
4,193
1,714
28,865
0
L
Kukulkan
6,596
562
282
437
13,149
6,123
0
2,167
10,460
34,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
24,762
137
Minions Killed
121
8
Camps Cleared
4
691,811
Distance Traveled
563,637
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,638
664
15
1
0
183,910
0
W
Horus
8,662
666
27
2
1
220,103
4
W
Ravana
9,962
766
58
4
3
256,280
4
L
Anhur
7,606
585
29
2
0
193,395
4
W
Ra
8,145
627
52
4
4
215,428
0
L
Kukulkan
8,518
655
77
6
4
186,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role