Player Matchup

Chronos
Chronos
JonesTheValiant
Chronos
Level 68
God Stats
3W - 3L
1,419 SR
Queue Stats
60W - 68L
1,550 Elo+
Party 3
Lancelot
Lancelot
TotalKraken
Lancelot
Level 61
God Stats
3W - 3L
1,514 SR
Queue Stats
13W - 13L
1,465 Elo+
Solo
Susano
Susano
hassis556
Susano
Level 137
God Stats
12W - 4L
1,645 SR
Queue Stats
101W - 105L
1,544 Elo+
Solo
Tiamat
Tiamat
quick_scopes_kid
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 104L
1,539 Elo+
Solo
Ymir
Ymir
x_SinofGreed
Ymir
Level 134
God Stats
4W - 2L
1,468 SR
Queue Stats
52W - 50L
1,557 Elo+
Party 3
Team Averages
Level 102
1,509 SR
1,531 Elo+

VS

Team Averages
Level 121
1,480 SR
1,554 Elo+
Thanatos
Thanatos
Devqn
Thanatos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,620 Elo+
Party 1
Charybdis
Charybdis
GoChaseaBaguHam
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,440 Elo+
Party 2
Yemoja
Yemoja
InsomniacWarg01
Yemoja
Level 146
God Stats
0W - 3L
1,271 SR
Queue Stats
135W - 123L
1,523 Elo+
Party 2
Mulan
Mulan
VailedLance
Mulan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
jsrry
Aphrodite
Level 104
God Stats
24W - 16L
1,629 SR
Queue Stats
54W - 46L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,726
459
10,391
15,640
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
TotalKraken
Lancelot
19
6 / 1 / 6
11,898
626
14,468
12,371
10,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
hassis556
Susano
15
3 / 2 / 3
9,190
484
12,274
13,732
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 2 / 7
9,295
489
11,565
10,560
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 6
8,893
468
7,936
18,093
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devqn
Thanatos
15
7 / 4 / 3
9,629
507
14,227
20,079
9,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
GoChaseaBaguHam
Charybdis
14
3 / 2 / 3
8,954
471
12,674
15,108
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 7
8,821
464
4,259
19,398
14,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 5 / 1
7,937
418
3,495
12,469
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
jsrry
Aphrodite
15
2 / 2 / 5
9,315
490
12,380
15,812
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
15
Kills
13
13
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Devqn
Thanatos
7
4
3
2.13
L
Charybdis
GoChaseaBaguHam
Charybdis
3
2
3
2.25
L
1
2
7
2.25
W
2
5
3
0.7
W
Lancelot
TotalKraken
Lancelot
6
1
6
9
L
0
5
1
0.1
W
Susano
hassis556
Susano
3
2
3
2.25
L
Aphrodite
jsrry
Aphrodite
2
2
5
2.25
W
2
2
7
2.75
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
47,035
70,396
Taken
82,866
44,004
Mitigated
46,303
23,806
Healing
45,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Devqn
Thanatos
14,227
3,832
0
13,228
20,079
9,822
0
3,855
15,980
0
70,617
L
Charybdis
GoChaseaBaguHam
Charybdis
12,674
6,893
0
5,206
15,108
5,922
2,932
6,710
8,284
0
86,666
L
4,259
1,364
4,365
6,817
19,398
14,527
568
11,125
8,123
25,611
0
W
10,391
3,466
0
3,599
15,640
4,745
1,254
3,486
12,154
62,964
0
W
Lancelot
TotalKraken
Lancelot
14,468
5,576
0
6,806
12,371
10,896
546
1,533
10,720
0
101,461
L
3,495
984
0
1,653
12,469
8,840
0
1,548
10,827
0
42,382
W
Susano
hassis556
Susano
12,274
2,485
0
5,096
13,732
5,436
0
2,335
11,357
0
77,364
L
Aphrodite
jsrry
Aphrodite
12,380
1,963
4,709
9,329
15,812
7,192
0
5,590
9,760
78,225
0
W
11,565
1,250
0
4,544
10,560
6,310
666
3,894
6,626
57,879
0
W
7,936
1,735
695
3,066
18,093
16,617
240
5,597
12,384
33,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,002
Gold Earned
44,656
521
Minions Killed
493
0
Camps Cleared
0
1,840,469
Distance Traveled
1,624,528
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,629
507
78
4
0
389,252
5
L
Charybdis
8,954
471
136
7
0
308,537
2
L
Yemoja
8,821
464
47
2
0
309,661
6
W
Chronos
8,726
459
92
5
0
328,072
2
W
Lancelot
11,898
626
172
9
0
389,180
6
L
Mulan
7,937
418
82
4
0
263,060
2
W
Susano
9,190
484
117
6
0
425,114
4
L
Aphrodite
9,315
490
150
8
0
354,018
3
W
Tiamat
9,295
489
106
6
0
372,203
2
W
Ymir
8,893
468
34
2
0
325,900
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role