Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
TinnierJaguar15
Baron Samedi
Platinum IV
Level 100
God Stats
37W - 33L
1,630 SR
Queue Stats
544W - 614L
1,875 MMR
Solo
Guan Yu
Guan Yu
Platinum III
ll 2NiCE ll
Guan Yu
Platinum III
Level 158
God Stats
24W - 27L
1,553 SR
Queue Stats
149W - 187L
1,864 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,561 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,500 SR
1,794 MMR
Ah Puch
Ah Puch
Platinum III
BTHD GALLo
Ah Puch
Platinum III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,950 MMR
Party 1
Ravana
Ravana
Gold I
BTHD T4NK
Ravana
Gold I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 252L
1,856 MMR
Party 1
Achilles
Achilles
Gold II
GhostlyAngeI
Achilles
Gold II
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 142L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 3 / 7
11,746
783
16,477
22,645
19,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TinnierJaguar15
Baron Samedi
17
4 / 2 / 12
11,412
761
17,078
17,279
9,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
ll 2NiCE ll
Guan Yu
17
7 / 3 / 10
11,925
795
18,750
21,921
17,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothAtlasAh Muzen CabKukulkanBastet

VS

Bans
OdinMedusaCthulhuChironUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BTHD GALLo
Ah Puch
16
2 / 5 / 5
10,951
730
17,932
17,500
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
BTHD T4NK
Ravana
12
4 / 10 / 3
10,355
690
12,203
19,822
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
GhostlyAngeI
Achilles
15
2 / 5 / 5
11,328
755
12,493
21,446
25,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
8
8
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
7
4.17
L
Ah Puch
BTHD GALLo
Ah Puch
2
5
5
0.9
L
Ravana
BTHD T4NK
Ravana
4
10
3
0.55
L
Achilles
GhostlyAngeI
Achilles
2
5
5
0.9
W
Baron Samedi
TinnierJaguar15
Baron Samedi
4
2
12
5
W
Guan Yu
ll 2NiCE ll
Guan Yu
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
42,628
61,845
Taken
58,768
46,292
Mitigated
45,857
25,906
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,477
4,987
387
3,672
22,645
19,179
864
6,852
15,362
168
39,563
L
Ah Puch
BTHD GALLo
Ah Puch
17,932
1,997
0
3,969
17,500
6,942
0
4,367
13,133
56,477
0
L
Ravana
BTHD T4NK
Ravana
12,203
4,440
0
1,668
19,822
13,580
0
4,964
14,858
0
22,167
L
Achilles
GhostlyAngeI
Achilles
12,493
3,045
196
2,106
21,446
25,335
0
9,290
12,156
0
19,613
W
Baron Samedi
TinnierJaguar15
Baron Samedi
17,078
1,970
4,514
7,601
17,279
9,227
704
6,597
10,531
60,241
0
W
Guan Yu
ll 2NiCE ll
Guan Yu
18,750
2,602
2,889
6,843
21,921
17,886
608
5,468
15,564
4,812
39,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,083
Gold Earned
32,634
189
Minions Killed
98
10
Camps Cleared
2
859,416
Distance Traveled
738,763
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,746
783
32
2
5
289,445
3
L
Ah Puch
10,951
730
70
5
0
248,904
1
L
Ravana
10,355
690
19
1
1
236,548
0
L
Achilles
11,328
755
9
1
1
253,311
2
W
Baron Samedi
11,412
761
91
6
2
262,363
1
W
Guan Yu
11,925
795
66
4
3
307,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role