Player Matchup

Zhong Kui
Zhong Kui
Gabeen_MarT
Zhong Kui
Level 69
God Stats
10W - 3L
1,573 SR
Queue Stats
26W - 29L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
SaucyMclover
Kuzenbo
Level 106
God Stats
2W - 0L
1,579 SR
Queue Stats
42W - 37L
1,511 Elo+
Party 2
Cupid
Cupid
erorrE
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,546 Elo+
Party 2
Team Averages
Level 98
1,550 SR
1,515 Elo+

VS

Team Averages
Level 118
1,432 SR
1,437 Elo+
Lancelot
Lancelot
G_R_O_L_D
Lancelot
Level 156
God Stats
10W - 16L
1,336 SR
Queue Stats
308W - 334L
1,456 Elo+
Party 1
Sol
Sol
SithFaced
Sol
Level 89
God Stats
11W - 11L
1,509 SR
Queue Stats
235W - 250L
1,430 Elo+
Party 1
Ymir
Ymir
fatboiii99
Ymir
Level 109
God Stats
5W - 7L
1,452 SR
Queue Stats
112W - 143L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabeen_MarT
Zhong Kui
17
7 / 2 / 9
12,329
685
23,640
14,707
11,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SaucyMclover
Kuzenbo
15
3 / 3 / 14
12,500
694
13,264
19,514
30,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
erorrE
Cupid
18
7 / 5 / 9
13,189
733
20,430
16,120
7,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
G_R_O_L_D
Lancelot
16
5 / 9 / 2
11,779
654
19,193
23,754
15,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 6
12,151
675
17,885
17,499
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 8
11,334
630
8,846
26,408
37,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
17
Kills
10
10
Deaths
17
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
G_R_O_L_D
Lancelot
5
9
2
0.67
W
Zhong Kui
Gabeen_MarT
Zhong Kui
7
2
9
5.75
W
Kuzenbo
SaucyMclover
Kuzenbo
3
3
14
3.33
L
3
3
6
2
W
Cupid
erorrE
Cupid
7
5
9
2.3
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,334
Damage
45,924
50,341
Taken
67,661
49,061
Mitigated
61,392
13,760
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
G_R_O_L_D
Lancelot
19,193
1,941
290
2,293
23,754
15,780
0
13,301
9,969
0
51,249
W
Zhong Kui
Gabeen_MarT
Zhong Kui
23,640
3,075
0
4,260
14,707
11,119
332
6,784
7,683
35,248
0
W
Kuzenbo
SaucyMclover
Kuzenbo
13,264
4,936
0
2,224
19,514
30,302
114
10,568
8,522
25,824
0
L
17,885
4,397
0
5,279
17,499
8,002
1,144
9,913
7,275
57,460
3,942
W
Cupid
erorrE
Cupid
20,430
12,289
1,734
5,542
16,120
7,640
938
7,165
8,742
0
57,718
L
8,846
1,348
519
3,233
26,408
37,610
45
13,695
12,162
23,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
35,264
147
Minions Killed
191
5
Camps Cleared
9
979,882
Distance Traveled
942,500
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,779
654
62
3
1
309,037
3
W
Zhong Kui
12,329
685
43
2
4
328,635
5
W
Kuzenbo
12,500
694
18
1
0
343,411
2
L
Sol
12,151
675
96
5
7
346,370
1
W
Cupid
13,189
733
86
5
1
307,836
1
L
Ymir
11,334
630
33
2
1
287,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role