Player Matchup

Chaac
Chaac
CptTagMan
Chaac
Level 125
God Stats
36W - 43L
1,477 SR
Queue Stats
164W - 201L
1,388 Elo+
Party 1
Nike
Nike
benjaminrunyan1
Nike
Level 37
God Stats
4W - 2L
1,664 SR
Queue Stats
108W - 131L
1,385 Elo+
Solo
Hades
Hades
thomaszxy2
Hades
Level 89
God Stats
3W - 5L
1,521 SR
Queue Stats
25W - 37L
1,320 Elo+
Party 1
Team Averages
Level 84
1,554 SR
1,364 Elo+

VS

Team Averages
Level 79
1,409 SR
1,352 Elo+
Hun Batz
Hun Batz
Anomaly7071294
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,292 Elo+
Party 2
Ah Puch
Ah Puch
NORTHERNxFUTURE
Ah Puch
Level 88
God Stats
1W - 2L
1,452 SR
Queue Stats
54W - 73L
1,384 Elo+
Party 2
Odin
Odin
toningalloy
Odin
Level 108
God Stats
0W - 3L
1,276 SR
Queue Stats
56W - 92L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CptTagMan
Chaac
15
13 / 4 / 5
10,947
842
9,862
14,486
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 0 / 12
9,638
741
10,426
12,913
12,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
15
4 / 3 / 13
10,103
777
13,338
15,422
11,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 8 / 1
8,277
637
3,310
12,158
4,120
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 6 / 2
9,681
745
15,838
13,575
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 5 / 4
9,295
715
5,300
13,354
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
7
7
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
8
1
0.19
W
Chaac
CptTagMan
Chaac
13
4
5
3.88
L
4
6
2
0.83
W
2
0
12
8
W
Hades
4
3
13
3.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
24,448
42,821
Taken
39,087
33,849
Mitigated
14,406
9,954
Healing
3,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,310
512
226
495
12,158
4,120
409
3,238
8,676
0
11,466
W
Chaac
CptTagMan
Chaac
9,862
608
127
3,807
14,486
9,624
906
4,662
9,824
0
20,299
L
15,838
1,559
468
1,498
13,575
5,324
443
3,987
9,521
36,888
0
W
10,426
1,060
0
848
12,913
12,357
736
6,038
6,875
0
49,341
W
Hades
13,338
438
823
4,349
15,422
11,868
1,060
6,536
8,886
37,892
0
L
5,300
1,278
234
596
13,354
4,962
0
6,113
7,159
0
8,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
27,253
157
Minions Killed
69
11
Camps Cleared
1
714,994
Distance Traveled
570,794
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,277
637
17
1
0
178,474
1
W
Chaac
10,947
842
29
2
0
239,681
0
L
Ah Puch
9,681
745
41
3
0
203,041
1
W
Nike
9,638
741
64
5
9
247,258
3
W
Hades
10,103
777
64
5
2
228,055
3
L
Odin
9,295
715
11
1
1
189,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role