Player Matchup

King Arthur
King Arthur
Bigkatuna
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,583 Elo+
Party 1
Janus
Janus
baconeater09
Janus
Level 98
God Stats
4W - 5L
1,811 SR
Queue Stats
52W - 48L
1,536 Elo+
Party 1
Ratatoskr
Ratatoskr
gatormanx125
Ratatoskr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 71L
1,494 Elo+
Party 1
Team Averages
Level 58
1,604 SR
1,537 Elo+

VS

Team Averages
Level 76
1,436 SR
1,404 Elo+
Cthulhu
Cthulhu
GABITO-MD_69
Cthulhu
Level 81
God Stats
4W - 7L
1,433 SR
Queue Stats
109W - 161L
1,343 Elo+
Party 2
Thoth
Thoth
GONCHI1909
Thoth
Level 130
God Stats
2W - 0L
1,389 SR
Queue Stats
64W - 64L
1,501 Elo+
Party 2
Neith
Neith
machoTM
Neith
Level 18
God Stats
6W - 6L
1,487 SR
Queue Stats
14W - 21L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigkatuna
King Arthur
15
5 / 11 / 7
11,578
724
12,763
21,757
18,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 6 / 7
11,949
747
15,722
13,418
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
gatormanx125
Ratatoskr
17
4 / 4 / 9
11,614
726
9,533
15,896
6,515
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GABITO-MD_69
Cthulhu
16
3 / 5 / 9
11,709
732
10,827
20,253
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
18
11 / 5 / 6
13,105
819
15,380
12,777
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
machoTM
Neith
17
7 / 4 / 10
12,496
781
11,351
16,395
7,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
14
Kills
21
21
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigkatuna
King Arthur
5
11
7
0.77
W
Cthulhu
GABITO-MD_69
Cthulhu
3
5
9
1.5
W
Thoth
11
5
6
2.8
L
5
6
7
1.42
L
Ratatoskr
gatormanx125
Ratatoskr
4
4
9
2.13
W
Neith
machoTM
Neith
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,018
Damage
37,558
51,071
Taken
49,425
30,008
Mitigated
40,400
5,542
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigkatuna
King Arthur
12,763
3,821
0
3,149
21,757
18,487
418
8,686
13,071
0
28,310
W
Cthulhu
GABITO-MD_69
Cthulhu
10,827
470
192
4,008
20,253
26,936
301
3,807
16,151
35,073
0
W
Thoth
15,380
987
0
1,889
12,777
5,558
1,140
5,659
6,822
51,198
0
L
15,722
410
63
1,353
13,418
5,006
710
8,846
4,572
46,173
0
L
Ratatoskr
gatormanx125
Ratatoskr
9,533
2,488
0
977
15,896
6,515
1,274
9,294
6,602
0
34,720
W
Neith
machoTM
Neith
11,351
5,115
0
2,090
16,395
7,906
1,396
5,551
10,464
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
37,310
142
Minions Killed
166
5
Camps Cleared
6
814,990
Distance Traveled
817,559
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,578
724
16
1
1
240,953
3
W
Cthulhu
11,709
732
55
3
3
288,061
4
W
Thoth
13,105
819
65
4
2
258,939
3
L
Janus
11,949
747
73
5
1
248,789
0
L
Ratatoskr
11,614
726
53
3
3
325,248
4
W
Neith
12,496
781
46
3
1
270,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role