Player Matchup

Charybdis
Charybdis
Klairbear12
Charybdis
Level 12
God Stats
0W - 2L
1,739 SR
Queue Stats
15W - 6L
1,821 Elo+
Party 2
Kuzenbo
Kuzenbo
Reybirth
Kuzenbo
Level 143
God Stats
2W - 1L
1,353 SR
Queue Stats
27W - 22L
1,487 Elo+
Party 2
Chang'e
Chang'e
TWISTEDCREED72
Chang'e
Level 123
God Stats
4W - 1L
1,470 SR
Queue Stats
59W - 44L
1,541 Elo+
Party 2
Team Averages
Level 93
1,521 SR
1,616 Elo+

VS

Team Averages
Level 74
1,583 SR
1,244 Elo+
Shiva
Shiva
Devryll
Shiva
Level 23
God Stats
1W - 3L
1,502 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 1
Sylvanus
Sylvanus
Jelly Carrot
Sylvanus
Level 109
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
JesusaurusChrist
Discordia
Level 89
God Stats
1W - 1L
1,770 SR
Queue Stats
2W - 5L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Klairbear12
Charybdis
12
0 / 0 / 1
7,330
611
9,447
6,975
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Reybirth
Kuzenbo
11
1 / 2 / 1
7,280
607
6,240
10,741
12,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,532
628
6,363
6,658
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Devryll
Shiva
12
0 / 1 / 4
7,209
601
4,046
9,730
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Jelly Carrot
Sylvanus
12
0 / 1 / 4
7,114
593
4,806
9,339
10,192
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
13
4 / 0 / 0
8,322
694
11,532
7,911
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
Devryll
Shiva
0
1
4
2
W
Sylvanus
Jelly Carrot
Sylvanus
0
1
4
2
W
Discordia
4
0
0
4
L
Charybdis
Klairbear12
Charybdis
0
0
1
0.5
L
Kuzenbo
Reybirth
Kuzenbo
1
2
1
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
20,384
24,374
Taken
26,980
19,435
Mitigated
22,908
5,791
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Devryll
Shiva
4,046
521
384
1,086
9,730
8,819
0
4,829
4,901
0
15,670
W
Sylvanus
Jelly Carrot
Sylvanus
4,806
958
3,975
2,779
9,339
10,192
0
4,084
5,255
10,946
0
W
Discordia
11,532
1,898
0
0
7,911
3,897
0
4,069
3,842
53,198
0
L
Charybdis
Klairbear12
Charybdis
9,447
3,236
0
990
6,975
3,345
0
5,483
1,359
0
34,884
L
Kuzenbo
Reybirth
Kuzenbo
6,240
2,836
0
656
10,741
12,964
0
6,330
4,115
17,771
0
L
6,363
218
1,830
2,315
6,658
3,126
0
5,066
1,475
27,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
22,645
153
Minions Killed
137
6
Camps Cleared
6
666,062
Distance Traveled
652,831
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,209
601
26
2
1
222,949
1
W
Sylvanus
7,114
593
12
1
0
213,018
2
W
Discordia
8,322
694
99
8
5
216,864
2
L
Charybdis
7,330
611
64
5
1
216,508
3
L
Kuzenbo
7,280
607
27
2
2
215,704
3
L
Chang'e
7,532
628
62
5
3
233,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role