Player Matchup

Hades
Hades
Bestest G1rl
Hades
Level 97
God Stats
5W - 2L
1,611 SR
Queue Stats
72W - 88L
1,433 Elo+
Party 1
Sol
Sol
Naureylian
Sol
Level 105
God Stats
5W - 4L
1,443 SR
Queue Stats
13W - 26L
1,480 Elo+
Party 1
Set
Set
NuclearPistoler
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 132L
1,448 Elo+
Party 1
Mulan
Mulan
Thiccolas xx
Mulan
Level 128
God Stats
10W - 6L
1,519 SR
Queue Stats
358W - 387L
1,436 Elo+
Party 1
Athena
Athena
iRoyalx
Athena
Level 28
God Stats
2W - 2L
1,717 SR
Queue Stats
25W - 30L
1,423 Elo+
Party 1
Team Averages
Level 93
1,558 SR
1,444 Elo+

VS

Team Averages
Level 67
1,521 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Bl3wm3
Nu Wa
Level 122
God Stats
2W - 3L
1,795 SR
Queue Stats
96W - 115L
1,398 Elo+
Party 2
Ne Zha
Ne Zha
Dark_Hinokami
Ne Zha
Level 28
God Stats
10W - 15L
1,495 SR
Queue Stats
223W - 248L
1,356 Elo+
Party 2
Medusa
Medusa
TaintedGoddess1
Medusa
Level 49
God Stats
15W - 25L
1,316 SR
Queue Stats
46W - 70L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,992
545
2,893
6,005
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 1
6,452
587
6,975
5,271
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 2
5,790
526
2,828
8,178
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 1
7,257
660
6,332
9,615
4,480
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
iRoyalx
Athena
9
1 / 0 / 1
5,593
508
1,277
6,945
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 4 / 1
5,433
494
4,932
9,562
5,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
8
1 / 3 / 0
4,968
452
2,956
8,161
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Bl3wm3
Nu Wa
10
0 / 1 / 2
5,723
520
4,725
3,390
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,554
505
2,210
8,137
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,709
428
2,755
4,630
1,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
13
Kills
4
4
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
L
Fenrir
 
Fenrir
1
3
0
0.33
W
1
1
0
1
L
Nu Wa
Bl3wm3
Nu Wa
0
1
2
1
L
2
3
1
0.83
W
4
0
1
4.5
W
2
3
2
1
L
0
2
0
0
W
5
0
1
5.5
W
Athena
iRoyalx
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
17,578
36,014
Taken
33,880
17,615
Mitigated
15,212
10,761
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,932
1,131
0
1,667
9,562
5,977
0
0
9,562
0
31,902
L
Fenrir
 
Fenrir
2,956
1,215
0
2,519
8,161
3,585
0
4,839
3,322
0
25,920
W
2,893
399
0
2,853
6,005
2,520
320
3,131
2,874
37,097
0
L
Nu Wa
Bl3wm3
Nu Wa
4,725
1,126
0
200
3,390
1,289
0
2,602
788
39,234
0
L
2,210
898
0
3,019
8,137
2,636
0
488
7,649
0
28,352
W
6,975
4,523
0
2,695
5,271
1,583
1,579
279
4,992
45,805
0
W
2,828
1,669
0
376
8,178
5,118
51
646
7,532
0
27,447
L
2,755
1,304
0
955
4,630
1,725
0
3,216
1,414
0
24,852
W
6,332
1,136
0
3,123
9,615
4,480
927
295
9,320
0
54,558
W
Athena
iRoyalx
Athena
1,277
771
0
1,714
6,945
3,914
194
374
6,571
19,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
26,387
323
Minions Killed
278
0
Camps Cleared
0
1,001,670
Distance Traveled
1,013,447
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,433
494
60
5
0
205,792
2
L
Fenrir
4,968
452
47
4
0
191,187
1
W
Hades
5,992
545
77
7
0
200,978
1
L
Nu Wa
5,723
520
66
6
0
190,126
4
L
Ne Zha
5,554
505
68
6
0
242,595
0
W
Sol
6,452
587
72
7
0
182,697
0
W
Set
5,790
526
51
5
0
205,854
1
L
Medusa
4,709
428
37
3
0
183,747
1
W
Mulan
7,257
660
88
8
0
208,451
0
W
Athena
5,593
508
35
3
0
203,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role