Player Matchup

Sun Wukong
Sun Wukong
Harkboi
Sun Wukong
Level 107
God Stats
5W - 4L
1,581 SR
Queue Stats
36W - 26L
1,620 Elo+
Party 2
Nox
Nox
TheJNinja
Nox
Level 137
God Stats
15W - 11L
1,659 SR
Queue Stats
149W - 105L
1,605 Elo+
Party 2
Ullr
Ullr
sh0ckfyre
Ullr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 94L
1,603 Elo+
Party 2
Team Averages
Level 110
1,580 SR
1,609 Elo+

VS

Team Averages
Level 59
1,631 SR
1,526 Elo+
Chang'e
Chang'e
Lurokawa
Chang'e
Level 67
God Stats
21W - 8L
1,679 SR
Queue Stats
142W - 116L
1,559 Elo+
Party 1
Ares
Ares
ToxicMorro21
Ares
Level 49
God Stats
25W - 11L
1,676 SR
Queue Stats
96W - 76L
1,468 Elo+
Party 1
Neith
Neith
WhosLucky
Neith
Level 61
God Stats
17W - 6L
1,539 SR
Queue Stats
48W - 31L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Harkboi
Sun Wukong
16
2 / 9 / 2
12,144
607
17,124
35,168
33,239
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 0
13,030
652
15,772
18,297
7,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
16
1 / 6 / 2
11,603
580
16,653
19,230
7,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lurokawa
Chang'e
19
4 / 1 / 13
13,494
675
18,064
19,816
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 3 / 15
14,303
715
18,883
30,121
41,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
WhosLucky
Neith
20
12 / 3 / 8
15,049
752
28,302
23,441
12,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
7
Kills
20
20
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Harkboi
Sun Wukong
2
9
2
0.33
W
Chang'e
Lurokawa
Chang'e
4
1
13
10.5
L
4
5
0
0.8
W
4
3
15
3.83
W
Neith
WhosLucky
Neith
12
3
8
5.33
L
Ullr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,549
Damage
65,249
72,695
Taken
73,378
48,250
Mitigated
62,657
4,679
Healing
35,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Harkboi
Sun Wukong
17,124
1,871
0
2,201
35,168
33,239
191
18,716
16,452
747
44,331
W
Chang'e
Lurokawa
Chang'e
18,064
623
10,335
10,532
19,816
8,910
277
3,374
14,616
56,000
0
L
15,772
1,236
0
1,940
18,297
7,859
602
9,551
8,746
60,502
0
W
18,883
1,000
632
4,065
30,121
41,048
131
6,211
23,910
33,614
0
W
Neith
WhosLucky
Neith
28,302
15,267
0
10,264
23,441
12,699
2,382
7,087
16,354
0
88,478
L
Ullr
16,653
7,841
0
538
19,230
7,152
613
9,017
10,213
0
40,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
42,846
193
Minions Killed
200
4
Camps Cleared
9
1,005,142
Distance Traveled
1,085,569
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,144
607
54
3
1
340,998
2
W
Chang'e
13,494
675
68
3
4
411,109
4
L
Nox
13,030
652
89
4
3
334,292
5
W
Ares
14,303
715
21
1
0
357,616
4
W
Neith
15,049
752
111
6
5
316,844
3
L
Ullr
11,603
580
50
3
0
329,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role