Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Elflor3ntino
Achilles
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
RushMooore
Cerberus
Level 71
God Stats
3W - 0L
1,868 SR
Queue Stats
389W - 90L
1,947 Elo+
Party 2
Team Averages
Level 72
1,623 SR
1,649 Elo+

VS

Team Averages
Level 86
1,487 SR
1,401 Elo+
Kukulkan
Kukulkan
FourJays2Ways
Kukulkan
Level 38
God Stats
12W - 19L
1,455 SR
Queue Stats
28W - 49L
1,341 Elo+
Party 1
Artemis
Artemis
MontyCMoney
Artemis
Level 102
God Stats
5W - 11L
1,388 SR
Queue Stats
182W - 239L
1,412 Elo+
Solo
Odin
Odin
RAKJAW217
Odin
Level 118
God Stats
8W - 6L
1,617 SR
Queue Stats
75W - 86L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
6 / 0 / 8
10,978
844
8,242
14,637
15,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Elflor3ntino
Achilles
12
2 / 1 / 8
9,284
714
4,033
8,167
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cerberus
RushMooore
Cerberus
15
7 / 2 / 7
10,115
778
15,243
17,319
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FourJays2Ways
Kukulkan
12
1 / 4 / 1
8,272
636
6,380
6,706
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MontyCMoney
Artemis
12
1 / 6 / 1
7,846
604
12,582
10,923
3,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
12
1 / 5 / 1
8,215
632
5,629
12,849
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
0
8
10
W
Achilles
Elflor3ntino
Achilles
2
1
8
6
L
Kukulkan
FourJays2Ways
Kukulkan
1
4
1
0.38
L
Artemis
MontyCMoney
Artemis
1
6
1
0.25
L
Odin
1
5
1
0.3
W
Cerberus
RushMooore
Cerberus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
24,591
40,123
Taken
30,478
32,992
Mitigated
14,318
12,911
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,242
2,204
1,115
4,730
14,637
15,206
738
2,551
11,898
20,580
0
W
Achilles
Elflor3ntino
Achilles
4,033
1,256
0
937
8,167
8,704
400
1,508
6,536
0
18,339
L
Kukulkan
FourJays2Ways
Kukulkan
6,380
506
0
430
6,706
2,030
0
5,478
1,228
34,918
0
L
Artemis
MontyCMoney
Artemis
12,582
7,345
0
1,284
10,923
3,706
0
8,553
2,370
0
29,728
L
Odin
5,629
920
137
662
12,849
8,582
0
10,207
2,642
0
16,871
W
Cerberus
RushMooore
Cerberus
15,243
1,049
0
6,129
17,319
9,082
1,115
2,472
14,339
46,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
24,333
152
Minions Killed
121
4
Camps Cleared
7
683,790
Distance Traveled
581,310
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,978
844
23
2
1
240,617
9
W
Achilles
9,284
714
23
2
2
194,383
2
L
Kukulkan
8,272
636
58
4
1
198,648
1
L
Artemis
7,846
604
38
3
2
179,668
4
L
Odin
8,215
632
25
2
4
202,994
1
W
Cerberus
10,115
778
106
8
1
248,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role