Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ArMax9015
Jing Wei
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,371 Elo+
Party 1
Thanatos
Thanatos
Blackwarrior564
Thanatos
Level 104
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 20L
1,406 Elo+
Party 1
Merlin
Merlin
SlinkyMedusa165
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WigglyBigFoot1
Kumbhakarna
Level 102
God Stats
1W - 7L
1,288 SR
Queue Stats
84W - 82L
1,425 Elo+
Party 1
Team Averages
Level 97
1,407 SR
1,412 Elo+

VS

Team Averages
Level 97
1,474 SR
1,478 Elo+
Ravana
Ravana
ArchAcidicHail
Ravana
Level 129
God Stats
14W - 18L
1,336 SR
Queue Stats
181W - 184L
1,506 Elo+
Party 3
Aphrodite
Aphrodite
CorvusXX64
Aphrodite
Level 109
God Stats
34W - 24L
1,459 SR
Queue Stats
371W - 371L
1,413 Elo+
Solo
Medusa
Medusa
CrackersWolf18
Medusa
Level 59
God Stats
23W - 17L
1,585 SR
Queue Stats
57W - 64L
1,510 Elo+
Party 2
King Arthur
King Arthur
CrackersWolf7
King Arthur
Level 101
God Stats
17W - 16L
1,448 SR
Queue Stats
256W - 269L
1,478 Elo+
Party 2
Bacchus
Bacchus
XLR8IO
Bacchus
Level 89
God Stats
19W - 12L
1,541 SR
Queue Stats
131W - 105L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 4 / 4
9,265
488
14,854
22,701
19,702
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
ArMax9015
Jing Wei
13
1 / 5 / 3
7,844
413
9,055
12,579
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
14
5 / 5 / 0
9,603
505
6,285
16,491
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 4
8,505
448
10,340
11,506
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
WigglyBigFoot1
Kumbhakarna
10
0 / 5 / 1
7,310
385
5,190
19,464
17,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
11,097
584
17,365
9,087
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
CorvusXX64
Aphrodite
15
5 / 2 / 9
9,832
517
11,541
16,333
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 5
9,481
499
9,600
10,159
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
CrackersWolf7
King Arthur
17
6 / 2 / 4
10,885
573
16,506
17,860
20,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
XLR8IO
Bacchus
13
2 / 1 / 11
8,594
452
10,519
20,451
33,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
24
24
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
4
0.75
L
Jing Wei
ArMax9015
Jing Wei
1
5
3
0.5
W
8
0
10
13
L
Thanatos
5
5
0
1
W
Aphrodite
CorvusXX64
Aphrodite
5
2
9
4.75
W
3
2
5
2.75
W
King Arthur
CrackersWolf7
King Arthur
6
2
4
4
L
0
5
4
0.4
L
Kumbhakarna
WigglyBigFoot1
Kumbhakarna
0
5
1
0.1
W
Bacchus
XLR8IO
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
65,531
82,741
Taken
73,890
53,257
Mitigated
74,606
22,853
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,854
2,674
0
4,513
22,701
19,702
0
3,976
18,725
0
69,672
L
Jing Wei
ArMax9015
Jing Wei
9,055
5,975
624
2,541
12,579
4,283
1,434
2,932
9,647
0
44,876
W
17,365
5,897
0
2,446
9,087
6,194
0
1,943
7,144
0
104,110
L
Thanatos
6,285
1,459
269
10,266
16,491
7,282
0
3,287
13,204
0
50,890
W
Aphrodite
CorvusXX64
Aphrodite
11,541
1,392
6,348
9,043
16,333
9,825
260
4,167
12,166
68,935
0
W
9,600
4,474
0
3,176
10,159
4,784
2,994
2,577
7,582
0
75,958
W
King Arthur
CrackersWolf7
King Arthur
16,506
1,313
0
2,832
17,860
20,688
0
1,150
16,710
0
86,784
L
10,340
1,045
0
1,360
11,506
4,156
86
4,536
6,970
68,039
0
L
Kumbhakarna
WigglyBigFoot1
Kumbhakarna
5,190
993
640
2,640
19,464
17,834
0
7,329
12,135
21,729
0
W
Bacchus
XLR8IO
Bacchus
10,519
908
606
1,122
20,451
33,115
50
5,693
14,758
27,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
49,889
400
Minions Killed
552
0
Camps Cleared
0
1,659,482
Distance Traveled
1,917,654
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,265
488
116
6
0
335,327
6
L
Jing Wei
7,844
413
69
4
0
324,899
3
W
Ravana
11,097
584
155
8
0
459,950
0
L
Thanatos
9,603
505
80
4
0
391,616
1
W
Aphrodite
9,832
517
116
6
0
377,171
2
W
Medusa
9,481
499
98
5
0
360,508
0
W
King Arthur
10,885
573
147
8
0
347,316
2
L
Merlin
8,505
448
118
6
0
302,256
4
L
Kumbhakarna
7,310
385
17
1
0
305,384
1
W
Bacchus
8,594
452
36
2
0
372,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role