Player Matchup

Ymir
Ymir
Hikanjoten
Ymir
Level 133
God Stats
0W - 1L
1,369 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Ah Puch
Ah Puch
MasterFong
Ah Puch
Level 47
God Stats
1W - 1L
1,701 SR
Queue Stats
30W - 47L
1,436 Elo+
Party 2
Osiris
Osiris
bluishwaffle
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 67L
1,258 Elo+
Party 2
Team Averages
Level 71
1,523 SR
1,329 Elo+

VS

Team Averages
Level 79
1,625 SR
1,469 Elo+
Mulan
Mulan
RisingTitan117
Mulan
Level 48
God Stats
6W - 3L
1,647 SR
Queue Stats
22W - 17L
1,442 Elo+
Party 1
Kali
Kali
Unwished
Kali
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
mielbiel
Baron Samedi
Level 102
God Stats
12W - 4L
1,729 SR
Queue Stats
63W - 67L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,639
576
5,925
18,259
23,227
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
MasterFong
Ah Puch
14
4 / 6 / 0
10,051
670
16,074
13,098
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
0 / 6 / 5
8,908
594
7,890
18,186
16,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 12
10,168
678
8,167
13,212
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
15
5 / 4 / 11
11,119
741
13,072
17,302
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
mielbiel
Baron Samedi
18
9 / 1 / 7
11,633
776
23,126
13,123
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
4
Kills
17
17
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Ah Puch
MasterFong
Ah Puch
4
6
0
0.67
W
3
0
12
9
W
Kali
5
4
11
2.63
L
Osiris
0
6
5
0.42
W
Baron Samedi
mielbiel
Baron Samedi
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
44,365
49,543
Taken
43,637
45,714
Mitigated
35,296
1,585
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
648
0
0
18,259
23,227
0
7,565
10,321
21,756
0
L
Ah Puch
MasterFong
Ah Puch
16,074
680
0
388
13,098
5,954
0
5,347
7,617
48,869
0
W
8,167
1,295
439
1,226
13,212
17,048
110
7,242
5,970
287
14,931
W
Kali
13,072
6,452
0
5,593
17,302
10,155
1,073
8,832
8,470
0
26,455
L
Osiris
7,890
3,364
482
715
18,186
16,533
0
10,546
7,334
0
18,940
W
Baron Samedi
mielbiel
Baron Samedi
23,126
1,928
3,614
5,770
13,123
8,093
897
6,338
6,785
75,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
32,920
144
Minions Killed
177
5
Camps Cleared
8
719,173
Distance Traveled
865,098
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,639
576
27
2
0
207,800
5
L
Ah Puch
10,051
670
100
7
4
251,572
3
W
Mulan
10,168
678
14
1
1
283,939
4
W
Kali
11,119
741
28
2
1
308,874
1
L
Osiris
8,908
594
17
1
1
259,801
0
W
Baron Samedi
11,633
776
135
9
6
272,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role