Player Matchup

Hel
Hel
LoRezGus
Hel
Level 25
God Stats
2W - 0L
1,849 SR
Queue Stats
109W - 36L
1,588 Elo+
Party 2
Achilles
Achilles
VKrishna
Achilles
Level 141
God Stats
7W - 3L
1,429 SR
Queue Stats
426W - 161L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
kEnAnNiLaToR
Jormungandr
Level 65
God Stats
59W - 10L
1,839 SR
Queue Stats
361W - 111L
1,679 Elo+
Party 2
Team Averages
Level 77
1,706 SR
1,620 Elo+

VS

Team Averages
Level 81
1,521 SR
1,298 Elo+
Mercury
Mercury
MUFFuperCUTT69
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,212 Elo+
Party 1
Persephone
Persephone
ScotchShade
Persephone
Level 128
God Stats
3W - 4L
1,788 SR
Queue Stats
37W - 40L
1,356 Elo+
Solo
Chaac
Chaac
blizzard5979
Chaac
Level 102
God Stats
0W - 2L
1,274 SR
Queue Stats
4W - 13L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
10,604
707
10,691
15,875
12,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
VKrishna
Achilles
17
13 / 1 / 7
12,197
813
21,602
19,577
22,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
kEnAnNiLaToR
Jormungandr
15
4 / 3 / 16
11,846
790
12,106
20,986
22,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
9,555
637
5,667
18,731
8,528
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ScotchShade
Persephone
14
0 / 4 / 5
9,860
657
14,874
10,302
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 6 / 1
11,190
746
13,313
21,860
12,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
21
Kills
6
6
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
1
12
3
0.21
L
Persephone
ScotchShade
Persephone
0
4
5
0.63
W
Achilles
VKrishna
Achilles
13
1
7
16.5
L
5
6
1
0.92
W
Jormungandr
kEnAnNiLaToR
Jormungandr
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
33,854
56,438
Taken
50,893
57,197
Mitigated
25,954
24,926
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,691
133
9,347
8,195
15,875
12,236
765
4,861
10,672
29,116
0
L
5,667
1,453
0
335
18,731
8,528
308
8,840
9,891
0
21,296
L
Persephone
ScotchShade
Persephone
14,874
1,134
56
1,417
10,302
4,481
380
4,925
5,373
40,319
0
W
Achilles
VKrishna
Achilles
21,602
5,889
0
2,441
19,577
22,731
541
4,035
15,105
7,749
39,176
L
13,313
2,476
0
4,418
21,860
12,945
0
11,765
10,095
0
28,764
W
Jormungandr
kEnAnNiLaToR
Jormungandr
12,106
4,099
1,469
3,474
20,986
22,230
509
4,996
15,520
42,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
30,605
154
Minions Killed
126
9
Camps Cleared
2
849,751
Distance Traveled
780,221
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,604
707
51
3
4
280,952
5
L
Mercury
9,555
637
23
2
0
249,103
4
L
Persephone
9,860
657
74
5
2
267,357
1
W
Achilles
12,197
813
50
3
5
302,615
4
L
Chaac
11,190
746
29
2
0
263,761
1
W
Jormungandr
11,846
790
53
4
0
266,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role