Player Matchup

Heimdallr
Heimdallr
Delta4one
Heimdallr
Level 84
God Stats
3W - 0L
1,608 SR
Queue Stats
13W - 17L
1,421 Elo+
Party 1
Hera
Hera
Kamanaokekai
Hera
Level 109
God Stats
4W - 4L
1,673 SR
Queue Stats
16W - 14L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Ronnyst7R
Cthulhu
Level 8
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 1
Team Averages
Level 67
1,519 SR
1,514 Elo+

VS

Team Averages
Level 78
1,624 SR
1,508 Elo+
Serqet
Serqet
Nate D Law
Serqet
Level 143
God Stats
15W - 8L
1,606 SR
Queue Stats
383W - 243L
1,636 Elo+
Party 2
Achilles
Achilles
Oppurix
Achilles
Level 62
God Stats
24W - 11L
1,585 SR
Queue Stats
121W - 86L
1,448 Elo+
Party 2
Thoth
Thoth
Zerdalias
Thoth
Level 29
God Stats
8W - 3L
1,681 SR
Queue Stats
77W - 67L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Delta4one
Heimdallr
17
1 / 7 / 7
12,143
607
11,290
19,502
6,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 2 / 3
15,852
793
25,788
9,741
3,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ronnyst7R
Cthulhu
18
3 / 2 / 11
14,331
717
10,279
19,638
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nate D Law
Serqet
17
1 / 6 / 9
12,141
607
11,302
19,152
9,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Oppurix
Achilles
18
6 / 3 / 3
12,598
630
11,232
26,211
42,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Zerdalias
Thoth
17
4 / 8 / 5
12,408
620
19,349
15,490
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
17
Kills
11
11
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Delta4one
Heimdallr
1
7
7
0.64
W
13
2
3
7.25
L
Serqet
Nate D Law
Serqet
1
6
9
0.92
L
Achilles
Oppurix
Achilles
6
3
3
2.5
W
Cthulhu
Ronnyst7R
Cthulhu
3
2
11
4.25
L
Thoth
Zerdalias
Thoth
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,357
Damage
41,883
48,881
Taken
60,853
23,239
Mitigated
59,318
16,268
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Delta4one
Heimdallr
11,290
5,588
628
4,409
19,502
6,666
645
8,461
9,991
0
42,219
W
25,788
6,099
0
2,433
9,741
3,787
529
3,886
5,422
92,504
0
L
Serqet
Nate D Law
Serqet
11,302
3,814
0
1,919
19,152
9,913
254
11,704
7,448
0
28,791
L
Achilles
Oppurix
Achilles
11,232
2,524
0
2,323
26,211
42,834
258
14,250
11,961
0
33,353
W
Cthulhu
Ronnyst7R
Cthulhu
10,279
307
438
8,360
19,638
12,786
21
7,339
10,809
21,792
0
L
Thoth
Zerdalias
Thoth
19,349
781
0
0
15,490
6,571
271
10,703
4,787
69,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
37,147
217
Minions Killed
176
11
Camps Cleared
6
998,050
Distance Traveled
1,089,961
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,143
607
65
3
1
309,844
2
W
Hera
15,852
793
125
6
10
368,786
5
L
Serqet
12,141
607
43
2
3
362,529
5
L
Achilles
12,598
630
26
1
1
428,603
0
W
Cthulhu
14,331
717
27
1
0
319,420
5
L
Thoth
12,408
620
107
5
2
298,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role