Player Matchup

Odin
Odin
Ellysionsti
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo
Fenrir
Fenrir
MeatProbe02
Fenrir
Level 29
God Stats
1W - 0L
1,872 SR
Queue Stats
6W - 3L
1,587 Elo+
Party 2
Poseidon
Poseidon
MountStaudle67
Poseidon
Level 157
God Stats
2W - 0L
1,720 SR
Queue Stats
89W - 100L
1,540 Elo+
Party 2
Achilles
Achilles
ShadyDinosaur
Achilles
Level 148
God Stats
1W - 0L
1,508 SR
Queue Stats
92W - 93L
1,554 Elo+
Party 2
Ra
Ra
SweetBunsBrah
Ra
Level 159
God Stats
2W - 0L
1,480 SR
Queue Stats
45W - 35L
1,548 Elo+
Party 2
Team Averages
Level 104
1,616 SR
1,505 Elo+

VS

Team Averages
Level 63
1,615 SR
1,422 Elo+
Ares
Ares
Cooanhead
Ares
Level 16
God Stats
0W - 1L
1,861 SR
Queue Stats
9W - 28L
1,509 Elo+
Party 3
Tiamat
Tiamat
Drostyyy
Tiamat
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
218W - 232L
1,513 Elo+
Party 3
Ratatoskr
Ratatoskr
Eoudar
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1
Ra
Ra
Rypocalyps
Ra
Level 159
God Stats
5W - 6L
1,499 SR
Queue Stats
506W - 554L
1,527 Elo+
Party 3
Awilix
Awilix
Turmetic
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 17
11,077
615
8,165
32,581
24,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
7 / 8 / 16
12,066
670
15,689
23,551
19,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
20
16 / 7 / 17
15,271
848
36,199
18,533
9,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ShadyDinosaur
Achilles
20
14 / 5 / 23
15,014
834
30,145
35,759
53,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 3 / 22
14,162
787
27,509
22,315
12,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 6 / 16
11,750
653
18,088
29,581
43,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Drostyyy
Tiamat
20
7 / 8 / 13
12,568
698
21,753
20,284
16,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Eoudar
Ratatoskr
20
5 / 10 / 15
12,462
692
17,671
27,677
31,315
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 5 / 14
13,545
753
33,238
26,713
17,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Turmetic
Awilix
15
1 / 13 / 11
9,637
535
13,213
23,987
12,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
97
42
Kills
28
31
Deaths
42
95
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
6
6
16
2.33
L
Tiamat
Drostyyy
Tiamat
7
8
13
1.69
W
1
8
17
1.19
L
Ratatoskr
Eoudar
Ratatoskr
5
10
15
1.25
W
Fenrir
7
8
16
1.88
W
Poseidon
16
7
17
3.5
L
9
5
14
3.2
W
Achilles
ShadyDinosaur
Achilles
14
5
23
5.1
W
4
3
22
5
L
Awilix
Turmetic
Awilix
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,707
Damage
103,963
132,739
Taken
128,242
120,092
Mitigated
122,049
40,186
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
18,088
556
868
2,694
29,581
43,930
0
11,219
17,657
21,837
0
L
Tiamat
Drostyyy
Tiamat
21,753
1,402
1,078
2,500
20,284
16,696
0
12,356
7,792
47,009
0
W
8,165
3,768
0
4,435
32,581
24,222
798
21,650
10,625
0
12,307
L
Ratatoskr
Eoudar
Ratatoskr
17,671
3,502
0
4,361
27,677
31,315
610
13,257
13,749
364
24,647
W
Fenrir
15,689
3,060
1,273
2,460
23,551
19,454
112
13,604
9,670
0
20,952
W
Poseidon
36,199
4,845
1,312
2,354
18,533
9,914
3,437
11,921
6,505
65,875
0
L
33,238
2,627
8,440
12,588
26,713
17,450
0
13,596
12,778
65,402
0
W
Achilles
ShadyDinosaur
Achilles
30,145
4,591
1,170
9,785
35,759
53,618
294
12,496
21,982
0
48,266
W
27,509
1,203
9,135
8,262
22,315
12,884
2,547
13,532
8,647
71,090
0
L
Awilix
Turmetic
Awilix
13,213
6,539
51
471
23,987
12,658
333
13,280
10,299
0
16,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,590
Gold Earned
59,962
192
Minions Killed
169
0
Camps Cleared
0
1,689,720
Distance Traveled
1,485,055
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,750
653
3
0
0
292,805
0
L
Tiamat
12,568
698
58
3
0
268,537
1
W
Odin
11,077
615
11
1
0
316,769
0
L
Ratatoskr
12,462
692
17
1
0
318,811
0
W
Fenrir
12,066
670
9
1
0
342,199
0
W
Poseidon
15,271
848
61
3
0
300,948
3
L
Ra
13,545
753
85
5
0
313,942
0
W
Achilles
15,014
834
28
2
0
357,434
0
W
Ra
14,162
787
83
5
0
372,370
0
L
Awilix
9,637
535
6
0
0
290,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role