Player Matchup

Thor
Thor
 
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jiohki
Sylvanus
Level 68
God Stats
64W - 74L
1,454 SR
Queue Stats
495W - 575L
1,421 Elo+
Solo
Discordia
Discordia
VikingWaifu
Discordia
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo
Ah Puch
Ah Puch
leopardoblanco
Ah Puch
Level 145
God Stats
7W - 6L
1,654 SR
Queue Stats
217W - 236L
1,478 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,418 Elo+

VS

Team Averages
Level 95
1,566 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FilthyCas
Chaac
Level 89
God Stats
0W - 2L
1,584 SR
Queue Stats
40W - 50L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
Jemade
Jormungandr
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
17W - 17L
1,520 Elo+
Party 2
Thanatos
Thanatos
SinisterWulf
Thanatos
Level 148
God Stats
1W - 3L
1,680 SR
Queue Stats
56W - 50L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Spottussi0
Danzaburou
Level 23
God Stats
1W - 3L
1,339 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 6
9,676
1,210
9,811
11,381
5,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
 
Yemoja
12
0 / 0 / 0
7,099
887
0
874
426
Sylvanus
Jiohki
Sylvanus
14
0 / 2 / 12
8,518
1,065
5,622
12,766
12,587
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
VikingWaifu
Discordia
15
1 / 0 / 7
9,211
1,151
9,509
6,573
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 3 / 6
9,694
1,212
11,475
10,107
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

313

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 3
8,874
1,109
10,203
6,220
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
FilthyCas
Chaac
14
0 / 7 / 3
8,259
1,032
7,867
13,207
9,234
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Jemade
Jormungandr
15
3 / 1 / 3
9,513
1,189
15,630
13,809
8,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
SinisterWulf
Thanatos
13
2 / 2 / 2
8,808
1,101
5,164
6,824
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Spottussi0
Danzaburou
12
0 / 0 / 0
5,599
700
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
13
Kills
6
6
Deaths
13
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
6
9
W
Yemoja
 
Yemoja
0
0
0
0
L
Nu Wa
 
Nu Wa
1
3
3
0.83
L
Chaac
FilthyCas
Chaac
0
7
3
0.21
L
Jormungandr
Jemade
Jormungandr
3
1
3
4.5
W
Sylvanus
Jiohki
Sylvanus
0
2
12
3
L
Thanatos
SinisterWulf
Thanatos
2
2
2
1.5
L
Danzaburou
Spottussi0
Danzaburou
0
0
0
0
W
Discordia
VikingWaifu
Discordia
1
0
7
4.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,417
Damage
38,864
41,701
Taken
40,060
24,803
Mitigated
22,859
6,968
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,811
2,405
0
348
11,381
5,304
0
5,898
5,483
0
31,832
W
Yemoja
 
Yemoja
0
0
0
0
874
426
0
874
0
0
0
L
Nu Wa
 
Nu Wa
10,203
4,740
0
0
6,220
2,529
0
3,969
2,251
30,492
0
L
Chaac
FilthyCas
Chaac
7,867
1,520
0
1,713
13,207
9,234
0
7,918
5,289
620
24,948
L
Jormungandr
Jemade
Jormungandr
15,630
4,223
0
0
13,809
8,334
0
9,526
4,283
34,692
0
W
Sylvanus
Jiohki
Sylvanus
5,622
597
2,015
3,177
12,766
12,587
0
7,768
4,998
10,630
0
L
Thanatos
SinisterWulf
Thanatos
5,164
665
82
2,526
6,824
2,762
0
5,193
1,631
0
10,067
L
Danzaburou
Spottussi0
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
VikingWaifu
Discordia
9,509
629
0
434
6,573
2,844
0
5,438
1,135
43,149
0
W
11,475
345
0
994
10,107
3,642
0
6,413
3,694
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
41,053
176
Minions Killed
149
6
Camps Cleared
6
630,614
Distance Traveled
660,400
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,676
1,210
39
5
6
163,614
3
W
Yemoja
7,099
887
0
0
0
9,770
0
L
Nu Wa
8,874
1,109
43
5
0
151,127
1
L
Chaac
8,259
1,032
51
6
0
151,334
0
L
Jormungandr
9,513
1,189
36
5
3
175,256
0
W
Sylvanus
8,518
1,065
6
1
0
134,002
1
L
Thanatos
8,808
1,101
19
2
3
182,683
0
L
Danzaburou
5,599
700
0
0
0
0
0
W
Discordia
9,211
1,151
84
11
0
164,633
0
W
Ah Puch
9,694
1,212
47
6
0
158,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role