Player Matchup

Loki
Loki
Clarbac
Loki
Level 69
God Stats
1W - 3L
1,192 SR
Queue Stats
259W - 240L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ItzYaBoyZxch
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 136L
1,415 Elo+
Party 3
The Morrigan
The Morrigan
K1NG_PROJECTX
The Morrigan
Level 47
God Stats
8W - 4L
1,595 SR
Queue Stats
66W - 94L
1,359 Elo+
Party 2
Horus
Horus
Legolas_cham
Horus
Level 60
God Stats
11W - 13L
1,390 SR
Queue Stats
202W - 246L
1,368 Elo+
Party 2
King Arthur
King Arthur
sleyri
King Arthur
Level 43
God Stats
23W - 30L
1,518 SR
Queue Stats
250W - 281L
1,432 Elo+
Party 3
Team Averages
Level 50
1,439 SR
1,421 Elo+

VS

Team Averages
Level 34
1,606 SR
1,378 Elo+
Discordia
Discordia
AwfulSauce98
Discordia
Level 73
God Stats
3W - 2L
1,583 SR
Queue Stats
128W - 119L
1,566 Elo+
Party 4
Ymir
Ymir
CATSFINGSMELL420
Ymir
Level 36
God Stats
18W - 14L
1,603 SR
Queue Stats
187W - 178L
1,281 Elo+
Party 1
Ravana
Ravana
JWHITEFREEZE
Ravana
Level 7
God Stats
6W - 5L
1,709 SR
Queue Stats
20W - 18L
1,665 Elo+
Party 4
Skadi
Skadi
Srgjonathan_SG_
Skadi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 74L
1,152 Elo+
Party 1
Arachne
Arachne
TheGodlyHoheph
Arachne
Level 25
God Stats
15W - 9L
1,637 SR
Queue Stats
106W - 114L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Clarbac
Loki
20
18 / 7 / 4
16,099
537
36,829
33,110
18,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
ItzYaBoyZxch
Ah Muzen Cab
20
10 / 3 / 10
14,974
499
21,363
21,468
12,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
K1NG_PROJECTX
The Morrigan
9
0 / 2 / 3
9,618
321
800
4,771
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 15
12,677
423
13,373
32,739
34,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
sleyri
King Arthur
20
4 / 7 / 9
13,936
465
16,226
30,312
48,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AwfulSauce98
Discordia
20
3 / 6 / 4
13,813
460
9,263
20,049
8,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 3 / 5
13,024
434
10,415
31,080
25,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
20
10 / 4 / 4
16,507
550
32,085
23,394
35,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
5 / 10 / 3
13,133
438
10,990
20,550
6,404
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 11 / 8
13,888
463
19,548
35,433
17,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
33
Kills
24
25
Deaths
34
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
AwfulSauce98
Discordia
3
6
4
0.83
W
3
3
5
1.83
L
Loki
Clarbac
Loki
18
7
4
2.86
L
Ah Muzen Cab
ItzYaBoyZxch
Ah Muzen Cab
10
3
10
5
W
Ravana
10
4
4
3
L
The Morrigan
K1NG_PROJECTX
The Morrigan
0
2
3
0.75
L
1
6
15
1.42
W
5
10
3
0.65
W
3
11
8
0.64
L
King Arthur
sleyri
King Arthur
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,591
Damage
82,301
122,400
Taken
130,506
115,703
Mitigated
93,412
22,928
Healing
36,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AwfulSauce98
Discordia
9,263
913
0
3,643
20,049
8,787
2,160
706
19,343
98,597
0
W
10,415
3,108
0
11,721
31,080
25,255
919
0
31,080
51,935
0
L
Loki
Clarbac
Loki
36,829
16,721
0
7,244
33,110
18,792
480
5,158
27,832
0
159,528
L
Ah Muzen Cab
ItzYaBoyZxch
Ah Muzen Cab
21,363
9,874
0
6,613
21,468
12,352
1,893
3,536
17,930
0
151,357
W
Ravana
32,085
8,790
132
9,508
23,394
35,072
5,770
0
23,394
0
132,724
L
The Morrigan
K1NG_PROJECTX
The Morrigan
800
208
0
650
4,771
1,631
0
1,729
2,776
27,619
0
L
13,373
6,579
1,681
5,290
32,739
34,255
209
8,644
23,470
0
46,898
W
10,990
6,849
0
3,070
20,550
6,404
1,581
0
20,550
0
74,140
W
19,548
16,385
0
8,559
35,433
17,894
1,564
94
35,259
0
120,227
L
King Arthur
sleyri
King Arthur
16,226
1,257
0
1,450
30,312
48,673
0
2,311
27,893
0
88,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,304
Gold Earned
70,365
621
Minions Killed
640
0
Camps Cleared
0
2,294,796
Distance Traveled
2,514,250
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,813
460
168
6
0
471,173
3
W
Ymir
13,024
434
72
2
0
492,273
1
L
Loki
16,099
537
193
6
0
559,244
6
L
Ah Muzen Cab
14,974
499
163
5
0
569,557
2
W
Ravana
16,507
550
173
6
0
518,908
0
L
The Morrigan
9,618
321
56
2
0
159,558
0
L
Horus
12,677
423
66
2
0
489,536
2
W
Skadi
13,133
438
112
4
0
461,074
2
W
Arachne
13,888
463
115
4
0
570,822
0
L
King Arthur
13,936
465
143
5
0
516,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role