Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AyooLethal
Achilles
Level 157
God Stats
12W - 13L
1,441 SR
Queue Stats
275W - 260L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pižza
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,291 SR
Queue Stats
68W - 75L
1,561 Elo+
Party 1
Cupid
Cupid
TinyQueen
Cupid
Level 87
God Stats
3W - 2L
1,536 SR
Queue Stats
82W - 86L
1,503 Elo+
Party 1
Lancelot
Lancelot
baden627
Lancelot
Level 144
God Stats
3W - 4L
1,597 SR
Queue Stats
225W - 222L
1,578 Elo+
Party 1
Team Averages
Level 141
1,473 SR
1,550 Elo+

VS

Team Averages
Level 108
1,558 SR
1,466 Elo+
Ares
Ares
Jereyblast
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,437 Elo+
Party 2
Ne Zha
Ne Zha
ShyJoker27
Ne Zha
Level 103
God Stats
7W - 12L
1,326 SR
Queue Stats
336W - 431L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
THE_MUFFIN_KING_
Cthulhu
Level 125
God Stats
26W - 31L
1,628 SR
Queue Stats
50W - 58L
1,516 Elo+
Solo
Jing Wei
Jing Wei
TheEleven420
Jing Wei
Level 62
God Stats
2W - 2L
1,670 SR
Queue Stats
24W - 27L
1,486 Elo+
Party 3
Ra
Ra
chief53
Ra
Level 128
God Stats
23W - 22L
1,666 SR
Queue Stats
228W - 249L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 0 / 12
8,580
858
6,893
12,349
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
AyooLethal
Achilles
15
3 / 0 / 11
8,194
819
7,799
10,294
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Pižza
Morgan Le Fay
15
6 / 1 / 10
8,425
843
11,689
7,825
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
TinyQueen
Cupid
14
1 / 1 / 9
7,551
755
5,804
5,744
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
baden627
Lancelot
16
7 / 3 / 4
8,887
889
7,796
10,042
5,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
7,736
774
9,163
15,084
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ShyJoker27
Ne Zha
13
1 / 6 / 2
7,184
718
7,436
9,155
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 4
7,321
732
9,312
12,249
12,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
TheEleven420
Jing Wei
13
0 / 3 / 0
7,142
714
2,853
6,906
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 1
8,125
813
6,855
6,826
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
21
Kills
5
5
Deaths
22
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
12
10
W
Achilles
AyooLethal
Achilles
3
0
11
8.5
L
3
7
0
0.43
W
Morgan Le Fay
Pižza
Morgan Le Fay
6
1
10
11
L
Ne Zha
ShyJoker27
Ne Zha
1
6
2
0.33
L
0
4
4
0.5
L
Jing Wei
TheEleven420
Jing Wei
0
3
0
0
W
Cupid
TinyQueen
Cupid
1
1
9
5.5
W
Lancelot
baden627
Lancelot
7
3
4
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,981
Damage
35,619
46,254
Taken
50,220
37,876
Mitigated
31,671
9,570
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,893
712
0
3,380
12,349
12,428
67
6,965
5,156
11,052
0
W
Achilles
AyooLethal
Achilles
7,799
950
0
2,168
10,294
12,869
482
4,050
6,143
0
22,819
L
9,163
1,007
0
1,171
15,084
8,279
0
7,351
7,476
11,234
0
W
Morgan Le Fay
Pižza
Morgan Le Fay
11,689
1,060
0
1,564
7,825
3,858
691
4,206
3,453
30,468
0
L
Ne Zha
ShyJoker27
Ne Zha
7,436
813
0
519
9,155
5,218
0
4,350
4,698
0
15,720
L
9,312
544
630
3,377
12,249
12,027
0
3,038
8,986
24,983
0
L
Jing Wei
TheEleven420
Jing Wei
2,853
1,944
0
668
6,906
3,026
134
2,677
4,088
0
14,751
W
Cupid
TinyQueen
Cupid
5,804
2,944
90
163
5,744
3,495
0
4,005
1,703
0
21,900
W
Lancelot
baden627
Lancelot
7,796
2,001
0
2,205
10,042
5,226
0
6,104
3,938
0
29,659
L
6,855
181
1,477
1,430
6,826
3,121
120
1,166
5,624
46,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
37,508
178
Minions Killed
187
0
Camps Cleared
0
1,109,927
Distance Traveled
1,066,812
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,580
858
10
1
0
228,976
0
W
Achilles
8,194
819
34
3
0
232,011
2
L
Ares
7,736
774
5
1
0
193,979
0
W
Morgan Le Fay
8,425
843
31
3
0
199,870
0
L
Ne Zha
7,184
718
22
2
0
200,751
3
L
Cthulhu
7,321
732
35
4
0
213,653
4
L
Jing Wei
7,142
714
34
3
0
214,309
4
W
Cupid
7,551
755
50
5
0
204,202
0
W
Lancelot
8,887
889
53
5
0
244,868
3
L
Ra
8,125
813
91
9
0
244,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role