Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Gandul Prime
Apollo
Level 88
God Stats
3W - 4L
1,281 SR
Queue Stats
337W - 366L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Giovanucci3657
Erlang Shen
Level 59
God Stats
8W - 9L
1,506 SR
Queue Stats
87W - 95L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
WooliestEel1985
Sylvanus
Level 105
God Stats
2W - 1L
1,312 SR
Queue Stats
100W - 110L
1,460 Elo+
Solo
Odin
Odin
yogibear199000
Odin
Level 145
God Stats
1W - 0L
1,318 SR
Queue Stats
7W - 7L
1,461 Elo+
Solo
Team Averages
Level 111
1,383 SR
1,443 Elo+

VS

Team Averages
Level 89
1,428 SR
1,444 Elo+
Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SillyxRabbit101
Nox
Level 80
God Stats
40W - 35L
1,469 SR
Queue Stats
303W - 310L
1,468 Elo+
Solo
Bellona
Bellona
hartmann0987
Bellona
Level 83
God Stats
2W - 4L
1,636 SR
Queue Stats
66W - 82L
1,428 Elo+
Solo
Ullr
Ullr
haz-ingovernable
Ullr
Level 58
God Stats
0W - 1L
1,128 SR
Queue Stats
12W - 23L
1,317 Elo+
Solo
Neith
Neith
iNeOpAc
Neith
Level 108
God Stats
3W - 4L
1,408 SR
Queue Stats
233W - 232L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 0 / 10
7,760
1,109
6,565
2,668
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
13
3 / 0 / 9
7,675
1,096
8,478
3,972
1,811
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Giovanucci3657
Erlang Shen
13
3 / 1 / 9
7,766
1,109
9,463
11,423
11,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
13
3 / 1 / 6
7,882
1,126
5,944
7,219
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 8
7,327
1,047
4,764
8,598
9,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 1 / 0
6,395
914
1,743
2,928
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 1 / 3
7,626
1,089
7,768
5,291
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
hartmann0987
Bellona
13
2 / 3 / 2
8,171
1,167
7,054
13,072
13,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 2
7,141
1,020
3,988
12,653
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
iNeOpAc
Neith
12
1 / 1 / 3
7,204
1,029
7,375
5,788
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
12
Kills
4
4
Deaths
12
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
10
7
L
Kali
 
Kali
0
1
0
0
W
Apollo
3
0
9
7.5
W
Erlang Shen
Giovanucci3657
Erlang Shen
3
1
9
7.5
L
1
1
3
2.5
W
Sylvanus
3
1
6
6
L
Bellona
hartmann0987
Bellona
2
3
2
1
L
0
6
2
0.17
L
Neith
iNeOpAc
Neith
1
1
3
2.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,214
Damage
27,928
33,880
Taken
39,732
29,641
Mitigated
25,420
12,187
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,565
442
2,981
1,679
2,668
2,498
0
534
2,134
15,304
0
L
Kali
 
Kali
1,743
450
0
334
2,928
1,385
0
975
1,953
0
7,644
W
Apollo
8,478
5,945
0
479
3,972
1,811
0
1,782
2,190
0
16,684
W
Erlang Shen
Giovanucci3657
Erlang Shen
9,463
6,636
0
1,166
11,423
11,280
0
2,403
9,020
0
15,877
L
7,768
509
0
0
5,291
2,459
0
1,924
3,367
23,303
0
W
Sylvanus
5,944
2,968
3,009
2,127
7,219
4,120
0
1,555
5,664
26,491
0
L
Bellona
hartmann0987
Bellona
7,054
3,117
1,252
1,355
13,072
13,995
0
4,282
8,790
0
12,455
L
3,988
2,376
0
1,073
12,653
5,128
0
3,313
9,340
0
22,821
L
Neith
iNeOpAc
Neith
7,375
2,873
0
371
5,788
2,453
0
2,015
3,773
0
13,068
W
4,764
2,145
0
746
8,598
9,932
0
1,494
7,104
0
10,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
36,537
122
Minions Killed
134
4
Camps Cleared
5
635,706
Distance Traveled
491,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,760
1,109
26
4
0
138,170
0
L
Kali
6,395
914
3
0
2
71,485
0
W
Apollo
7,675
1,096
9
1
0
122,156
0
W
Erlang Shen
7,766
1,109
19
3
2
138,353
0
L
Nox
7,626
1,089
40
6
2
138,533
0
W
Sylvanus
7,882
1,126
52
7
0
108,445
0
L
Bellona
8,171
1,167
18
3
0
125,247
0
L
Ullr
7,141
1,020
52
7
0
86,685
0
L
Neith
7,204
1,029
21
3
1
69,816
0
W
Odin
7,327
1,047
16
2
2
128,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role