Player Matchup

Olorun
Olorun
Ash_Lockhart
Olorun
Level 104
God Stats
7W - 5L
1,607 SR
Queue Stats
184W - 155L
1,486 Elo+
Solo
Bacchus
Bacchus
Kallibu1995
Bacchus
Level 132
God Stats
5W - 3L
1,980 SR
Queue Stats
93W - 106L
1,493 Elo+
Solo
Thor
Thor
RABlD MOUSE
Thor
Level 143
God Stats
28W - 28L
1,265 SR
Queue Stats
469W - 471L
1,447 Elo+
Solo
Freya
Freya
lamar2122
Freya
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
178W - 177L
1,476 Elo+
Solo
Nu Wa
Nu Wa
samsue89
Nu Wa
Level 158
God Stats
27W - 14L
1,697 SR
Queue Stats
232W - 251L
1,450 Elo+
Solo
Team Averages
Level 133
1,610 SR
1,470 Elo+

VS

Team Averages
Level 117
1,579 SR
1,495 Elo+
Ah Puch
Ah Puch
KingNothing-x
Ah Puch
Level 125
God Stats
3W - 2L
1,525 SR
Queue Stats
277W - 267L
1,482 Elo+
Party 1
Arachne
Arachne
LoL_Im_Drunk-_-
Arachne
Level 67
God Stats
0W - 1L
1,755 SR
Queue Stats
96W - 113L
1,413 Elo+
Party 1
Ra
Ra
Shadowgate10
Ra
Level 116
God Stats
0W - 3L
1,270 SR
Queue Stats
179W - 165L
1,516 Elo+
Solo
Anhur
Anhur
UnderworldSsparK
Anhur
Level 158
God Stats
2W - 1L
1,617 SR
Queue Stats
100W - 97L
1,542 Elo+
Party 1
Ares
Ares
samantha-thegood
Ares
Level 121
God Stats
2W - 2L
1,728 SR
Queue Stats
281W - 283L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 0 / 2
6,585
599
3,480
4,486
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Kallibu1995
Bacchus
10
2 / 0 / 4
6,006
546
3,981
5,642
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 3
6,183
562
2,882
7,765
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
lamar2122
Freya
12
2 / 0 / 3
6,608
601
6,650
9,314
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
samsue89
Nu Wa
12
1 / 0 / 1
6,748
613
3,023
3,428
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 1 / 0
6,544
595
4,464
5,536
2,115
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
5,017
456
1,614
8,140
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 2 / 0
5,996
545
4,759
5,779
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
5,594
509
1,713
5,405
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
5,213
474
2,214
9,728
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
9
Kills
1
1
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
0
2
3
W
Bacchus
Kallibu1995
Bacchus
2
0
4
4
L
Ah Puch
0
1
0
0
L
0
2
0
0
W
2
1
3
3.5
L
0
2
0
0
L
1
2
0
0.5
W
Freya
lamar2122
Freya
2
0
3
3.5
L
0
2
0
0
W
Nu Wa
samsue89
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
14,764
30,635
Taken
34,588
14,567
Mitigated
16,214
14,293
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,480
1,966
66
2,008
4,486
1,706
1,521
1,207
3,279
46,062
0
W
Bacchus
Kallibu1995
Bacchus
3,981
873
193
1,174
5,642
4,736
33
2,135
3,482
22,305
0
L
Ah Puch
4,464
274
0
2,311
5,536
2,115
0
3,072
2,464
55,571
0
L
1,614
1,001
0
1,401
8,140
2,894
0
2,932
5,208
0
26,695
W
2,882
778
0
3,605
7,765
2,925
0
2,152
5,559
0
33,218
L
4,759
1,208
88
1,906
5,779
2,643
0
3,850
1,929
44,828
0
L
1,713
943
0
1,066
5,405
1,926
0
2,685
2,720
0
28,278
W
Freya
lamar2122
Freya
6,650
2,934
0
6,539
9,314
3,923
213
3,562
5,570
49,601
0
L
2,214
170
0
1,548
9,728
6,636
0
4,595
5,133
20,176
0
W
Nu Wa
samsue89
Nu Wa
3,023
567
0
708
3,428
1,277
224
2,120
1,308
47,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
28,364
394
Minions Killed
336
0
Camps Cleared
0
1,093,851
Distance Traveled
1,062,084
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,585
599
81
7
0
229,747
2
W
Bacchus
6,006
546
37
3
0
234,657
0
L
Ah Puch
6,544
595
110
10
0
209,888
0
L
Arachne
5,017
456
55
5
0
255,848
0
W
Thor
6,183
562
68
6
0
232,890
1
L
Ra
5,996
545
89
8
0
211,472
4
L
Anhur
5,594
509
54
5
0
188,742
2
W
Freya
6,608
601
92
8
0
211,500
0
L
Ares
5,213
474
28
3
0
196,134
3
W
Nu Wa
6,748
613
116
11
0
185,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role