Player Matchup

Shiva
Shiva
Masters
EloGiggle
Shiva
Masters
Level 159
God Stats
15W - 13L
1,624 SR
Queue Stats
146W - 128L
2,427 MMR
Solo
Xing Tian
Xing Tian
Diamond V
JustAizen121
Xing Tian
Diamond V
Level 50
God Stats
5W - 11L
1,227 SR
Queue Stats
272W - 272L
2,145 MMR
Solo
Anhur
Anhur
Diamond III
Moonpoker
Anhur
Diamond III
Level 98
God Stats
2W - 1L
1,563 SR
Queue Stats
45W - 18L
2,318 MMR
Party 1
Osiris
Osiris
Diamond II
Rojin
Osiris
Diamond II
Level 87
God Stats
2W - 2L
1,275 SR
Queue Stats
45W - 19L
2,384 MMR
Party 1
Chronos
Chronos
Diamond IV
Thermyz
Chronos
Diamond IV
Level 160
God Stats
25W - 20L
1,562 SR
Queue Stats
198W - 187L
2,054 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,450 SR
2,266 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,587 SR
1,951 MMR
Set
Set
Masters
 
Set
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Cafú
Ah Muzen Cab
Masters
Level 146
God Stats
5W - 6L
1,695 SR
Queue Stats
549W - 530L
2,182 MMR
Solo
Aphrodite
Aphrodite
Diamond II
ChangsBang
Aphrodite
Diamond II
Level 159
God Stats
4W - 7L
1,532 SR
Queue Stats
148W - 147L
2,280 MMR
Solo
Scylla
Scylla
Diamond III
Kiranix
Scylla
Diamond III
Level 160
God Stats
55W - 47L
1,707 SR
Queue Stats
206W - 213L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EloGiggle
Shiva
20
2 / 2 / 20
13,854
495
21,036
33,620
29,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
JustAizen121
Xing Tian
18
2 / 4 / 17
13,106
468
9,601
29,571
43,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Moonpoker
Anhur
20
3 / 2 / 8
14,313
511
15,681
23,341
10,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Rojin
Osiris
20
15 / 3 / 11
16,446
587
27,836
28,187
23,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Thermyz
Chronos
20
6 / 8 / 6
14,308
511
22,896
31,962
16,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
KaliXbalanqueRavanaUllr

VS

Bans
LokiSobekPoseidonNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
4 / 9 / 9
13,839
494
25,780
32,236
17,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
 
Sun Wukong
18
3 / 7 / 8
12,582
449
20,466
33,700
35,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Cafú
Ah Muzen Cab
20
3 / 6 / 3
14,286
510
27,083
21,427
10,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
ChangsBang
Aphrodite
19
1 / 2 / 9
13,009
465
9,719
19,842
21,364
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Kiranix
Scylla
20
8 / 4 / 2
13,942
498
23,441
20,948
9,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
28
Kills
19
19
Deaths
28
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
9
9
0.94
L
Sun Wukong
 
Sun Wukong
3
7
8
1
L
Ah Muzen Cab
Cafú
Ah Muzen Cab
3
6
3
0.75
L
Aphrodite
ChangsBang
Aphrodite
1
2
9
2.75
W
Shiva
EloGiggle
Shiva
2
2
20
6
W
Xing Tian
JustAizen121
Xing Tian
2
4
17
2.63
L
Scylla
Kiranix
Scylla
8
4
2
2.25
W
Anhur
Moonpoker
Anhur
3
2
8
3.5
W
Osiris
Rojin
Osiris
15
3
11
6.83
W
Chronos
Thermyz
Chronos
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,050
Damage
106,489
146,681
Taken
128,153
124,031
Mitigated
93,459
42,007
Healing
43,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
25,780
12,491
0
5,586
32,236
17,231
595
8,314
23,922
0
123,301
L
Sun Wukong
 
Sun Wukong
20,466
2,791
0
11,022
33,700
35,051
515
11,832
21,868
0
93,024
L
Ah Muzen Cab
Cafú
Ah Muzen Cab
27,083
8,544
0
4,432
21,427
10,387
1,599
4,390
17,037
0
183,504
L
Aphrodite
ChangsBang
Aphrodite
9,719
495
11,980
9,379
19,842
21,364
0
5,715
14,127
36,336
0
W
Shiva
EloGiggle
Shiva
21,036
3,717
3,068
13,986
33,620
29,354
631
10,924
22,326
0
118,983
W
Xing Tian
JustAizen121
Xing Tian
9,601
710
0
2,867
29,571
43,601
54
6,517
22,854
34,392
0
L
Scylla
Kiranix
Scylla
23,441
1,620
0
1,088
20,948
9,426
0
2,402
18,546
127,638
0
W
Anhur
Moonpoker
Anhur
15,681
10,709
0
11,958
23,341
10,824
3,325
3,071
20,190
0
166,112
W
Osiris
Rojin
Osiris
27,836
10,759
0
5,933
28,187
23,834
1,530
8,490
19,419
0
165,650
W
Chronos
Thermyz
Chronos
22,896
9,064
0
4,195
31,962
16,418
4,579
3,712
28,164
115,241
8,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,027
Gold Earned
67,658
799
Minions Killed
794
0
Camps Cleared
0
2,769,615
Distance Traveled
2,622,167
42
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,839
494
162
6
0
490,967
6
L
Sun Wukong
12,582
449
133
5
0
564,737
1
L
Ah Muzen Cab
14,286
510
241
9
0
476,910
9
L
Aphrodite
13,009
465
37
1
0
566,047
6
W
Shiva
13,854
495
160
6
0
595,995
13
W
Xing Tian
13,106
468
41
1
0
537,930
10
L
Scylla
13,942
498
221
8
0
523,506
11
W
Anhur
14,313
511
249
9
0
507,922
7
W
Osiris
16,446
587
196
7
0
632,681
11
W
Chronos
14,308
511
153
5
0
495,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role