Player Matchup

Medusa
Medusa
AlightBassoon68
Medusa
Level 109
God Stats
2W - 1L
1,380 SR
Queue Stats
2W - 6L
1,155 Elo+
Party 1
Ganesha
Ganesha
TheWisestSage
Ganesha
Level 155
God Stats
1W - 2L
1,517 SR
Queue Stats
29W - 47L
1,290 Elo+
Party 1
Olorun
Olorun
YourOwnTroops
Olorun
Level 139
God Stats
1W - 0L
1,875 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 1
Team Averages
Level 134
1,591 SR
1,322 Elo+

VS

Team Averages
Level 96
1,392 SR
1,324 Elo+
Neith
Neith
SAVAG3turkeyy
Neith
Level 102
God Stats
2W - 6L
1,727 SR
Queue Stats
36W - 52L
1,247 Elo+
Party 2
Ah Puch
Ah Puch
SUPREM3TURKEY
Ah Puch
Level 78
God Stats
2W - 5L
1,296 SR
Queue Stats
11W - 17L
1,346 Elo+
Party 2
Ymir
Ymir
darkdemon168
Ymir
Level 108
God Stats
4W - 6L
1,153 SR
Queue Stats
151W - 231L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,830
803
7,254
9,022
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
13
1 / 1 / 14
9,080
825
6,631
13,220
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
12 / 1 / 3
10,003
909
14,964
11,846
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,150
741
10,714
11,239
4,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
12
1 / 7 / 2
7,797
709
10,366
10,010
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 2
7,324
666
3,668
13,024
9,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
2
6
1
0.42
L
Ah Puch
1
7
2
0.29
W
Ganesha
1
1
14
8
W
12
1
3
13.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
24,748
34,088
Taken
34,273
23,224
Mitigated
18,451
11,572
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,254
3,347
0
551
9,022
3,936
912
4,272
4,750
0
28,017
L
10,714
4,330
410
931
11,239
4,792
48
7,729
3,510
0
28,365
L
Ah Puch
10,366
279
550
1,104
10,010
3,919
384
7,111
2,899
23,999
0
W
Ganesha
6,631
402
605
3,836
13,220
13,845
118
4,938
8,282
17,022
0
W
14,964
8,090
671
5,909
11,846
5,443
1,481
5,127
6,719
38,386
0
L
3,668
911
195
2,045
13,024
9,740
0
7,084
5,940
18,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
23,271
121
Minions Killed
102
3
Camps Cleared
5
625,685
Distance Traveled
548,141
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,830
803
52
5
1
202,890
2
L
Neith
8,150
741
45
4
2
184,494
3
L
Ah Puch
7,797
709
29
3
1
167,591
4
W
Ganesha
9,080
825
2
0
0
227,599
1
W
Olorun
10,003
909
67
6
2
195,196
1
L
Ymir
7,324
666
28
3
2
196,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role