Player Matchup

Jormungandr
Jormungandr
Bigolkitties
Jormungandr
Level 24
God Stats
1W - 1L
1,670 SR
Queue Stats
26W - 16L
1,606 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hosmer
Ah Muzen Cab
Level 26
God Stats
17W - 3L
1,695 SR
Queue Stats
81W - 25L
1,828 Elo+
Party 2
Janus
Janus
RadicalDogPaw
Janus
Level 82
God Stats
2W - 0L
1,476 SR
Queue Stats
49W - 23L
1,748 Elo+
Party 2
Team Averages
Level 44
1,614 SR
1,728 Elo+

VS

Team Averages
Level 87
1,672 SR
1,562 Elo+
Tyr
Tyr
ClydeCash
Tyr
Level 101
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 5L
1,141 Elo+
Solo
Nike
Nike
MazzleZorph
Nike
Level 49
God Stats
1W - 2L
1,773 SR
Queue Stats
18W - 24L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
jáwz
Baron Samedi
Level 111
God Stats
0W - 1L
1,845 SR
Queue Stats
12W - 1L
2,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bigolkitties
Jormungandr
18
6 / 2 / 7
13,500
675
24,445
25,103
22,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Hosmer
Ah Muzen Cab
19
3 / 3 / 8
13,766
688
30,019
16,055
7,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 6
12,803
640
18,890
17,109
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 11
11,518
576
6,977
21,705
13,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 3 / 3
13,407
670
18,699
36,254
29,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
jáwz
Baron Samedi
19
4 / 2 / 8
13,350
668
26,964
24,509
15,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
13
Kills
12
12
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bigolkitties
Jormungandr
6
2
7
4.75
L
0
8
11
0.69
W
Ah Muzen Cab
Hosmer
Ah Muzen Cab
3
3
8
2.33
L
8
3
3
3.17
W
4
7
6
1
L
Baron Samedi
jáwz
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,354
Damage
52,640
58,267
Taken
82,468
36,349
Mitigated
58,040
10,753
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bigolkitties
Jormungandr
24,445
5,245
0
2,142
25,103
22,279
487
14,813
9,859
62,693
0
L
6,977
1,166
0
306
21,705
13,098
389
13,431
7,914
420
13,984
W
Ah Muzen Cab
Hosmer
Ah Muzen Cab
30,019
9,156
0
3,449
16,055
7,442
1,021
7,757
8,070
0
83,170
L
18,699
2,741
0
3,092
36,254
29,164
0
17,751
18,114
0
34,407
W
18,890
1,183
775
4,387
17,109
6,628
997
5,636
10,918
46,368
0
L
Baron Samedi
jáwz
Baron Samedi
26,964
2,683
5,217
8,211
24,509
15,778
120
11,532
12,759
85,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
38,275
226
Minions Killed
221
12
Camps Cleared
4
1,060,699
Distance Traveled
1,018,812
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,500
675
66
3
3
345,350
2
L
Tyr
11,518
576
21
1
0
329,963
1
W
Ah Muzen Cab
13,766
688
107
5
6
375,141
0
L
Nike
13,407
670
46
2
2
346,707
1
W
Janus
12,803
640
53
3
3
340,208
0
L
Baron Samedi
13,350
668
154
8
2
342,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role