Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AXWELLPUNK
Ah Muzen Cab
Level 146
God Stats
2W - 4L
1,560 SR
Queue Stats
235W - 203L
1,552 Elo+
Party 3
Fafnir
Fafnir
CazaPut4s69
Fafnir
Level 105
God Stats
10W - 4L
1,757 SR
Queue Stats
196W - 206L
1,505 Elo+
Party 3
Shiva
Shiva
MBennett415
Shiva
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,838 Elo+
Solo
Charybdis
Charybdis
Stephan4Ubers
Charybdis
Level 122
God Stats
2W - 4L
1,779 SR
Queue Stats
63W - 49L
1,859 Elo+
Solo
Thanatos
Thanatos
lyghts
Thanatos
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 176L
1,495 Elo+
Solo
Team Averages
Level 119
1,619 SR
1,650 Elo+

VS

Team Averages
Level 117
1,604 SR
1,509 Elo+
Mercury
Mercury
FenderBender548
Mercury
Level 87
God Stats
28W - 18L
1,680 SR
Queue Stats
342W - 323L
1,525 Elo+
Party 2
Ganesha
Ganesha
FriskyMangoman
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,474 Elo+
Party 1
Sol
Sol
TheSaltSenpai
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,464 Elo+
Party 1
Osiris
Osiris
caseymess
Osiris
Level 115
God Stats
8W - 6L
1,566 SR
Queue Stats
420W - 425L
1,575 Elo+
Party 2
Medusa
Medusa
supafly4whitguy
Medusa
Level 128
God Stats
1W - 1L
1,774 SR
Queue Stats
164W - 173L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AXWELLPUNK
Ah Muzen Cab
20
10 / 1 / 10
13,996
609
27,239
17,768
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
16
1 / 1 / 12
11,615
505
8,461
24,338
31,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 2 / 7
12,031
523
14,799
19,317
21,770
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Stephan4Ubers
Charybdis
20
4 / 0 / 4
12,751
554
13,883
16,815
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
lyghts
Thanatos
18
7 / 5 / 11
12,120
527
11,084
19,254
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,319
449
7,683
20,859
9,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 1
9,309
405
8,847
24,060
30,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 1
9,625
418
17,108
19,966
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
caseymess
Osiris
18
5 / 4 / 2
11,822
514
18,125
28,042
31,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 1 / 0
10,706
465
10,343
10,563
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
26
Kills
9
9
Deaths
26
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AXWELLPUNK
Ah Muzen Cab
10
1
10
15
W
Fafnir
1
1
12
7
L
2
7
2
0.43
L
1
6
1
0.25
W
4
2
7
3.75
W
Charybdis
Stephan4Ubers
Charybdis
4
0
4
6
L
1
8
1
0.19
L
Osiris
caseymess
Osiris
5
4
2
1.5
W
Thanatos
lyghts
Thanatos
7
5
11
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,466
Damage
62,106
97,492
Taken
103,490
77,879
Mitigated
84,951
51,402
Healing
22,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AXWELLPUNK
Ah Muzen Cab
27,239
9,895
0
4,861
17,768
9,176
1,503
9,694
8,074
0
151,391
W
Fafnir
8,461
2,062
3,123
10,582
24,338
31,457
726
8,325
15,629
31,441
0
L
7,683
3,240
0
645
20,859
9,403
639
1,207
19,652
0
98,752
L
8,847
912
450
2,458
24,060
30,885
0
1,688
22,372
36,429
0
W
14,799
3,561
43
4,837
19,317
21,770
604
3,204
16,113
0
73,114
W
Charybdis
Stephan4Ubers
Charybdis
13,883
9,435
0
11,469
16,815
6,614
5,581
3,097
13,718
0
128,735
L
17,108
8,103
0
4,715
19,966
7,866
213
1,962
18,004
79,302
0
L
Osiris
caseymess
Osiris
18,125
8,873
0
11,011
28,042
31,618
0
2,744
25,298
0
97,552
W
Thanatos
lyghts
Thanatos
11,084
2,592
0
16,487
19,254
8,862
989
4,315
14,939
0
76,802
L
10,343
4,447
319
3,276
10,563
5,179
1,150
860
9,703
0
104,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,513
Gold Earned
51,781
677
Minions Killed
676
0
Camps Cleared
0
2,240,274
Distance Traveled
2,094,224
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,996
609
203
9
0
468,168
0
W
Fafnir
11,615
505
25
1
0
481,175
8
L
Mercury
10,319
449
139
6
0
456,138
0
L
Ganesha
9,309
405
31
1
0
395,868
3
W
Shiva
12,031
523
123
5
0
406,719
2
W
Charybdis
12,751
554
205
9
0
425,632
5
L
Sol
9,625
418
135
6
0
359,281
3
L
Osiris
11,822
514
173
8
0
436,596
3
W
Thanatos
12,120
527
121
5
0
458,580
6
L
Medusa
10,706
465
198
9
0
446,341
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role