Player Matchup

Chaac
Chaac
Baronbandit
Chaac
Level 68
God Stats
1W - 1L
1,577 SR
Queue Stats
44W - 55L
1,466 Elo+
Solo
Cupid
Cupid
LMenezes BR
Cupid
Level 155
God Stats
5W - 5L
1,565 SR
Queue Stats
82W - 98L
1,469 Elo+
Party 2
Scylla
Scylla
SNUSSY-KREEMPIES
Scylla
Level 107
God Stats
3W - 2L
1,788 SR
Queue Stats
250W - 242L
1,541 Elo+
Solo
Hera
Hera
Xanudas Viva
Hera
Level 124
God Stats
0W - 1L
1,532 SR
Queue Stats
58W - 61L
1,491 Elo+
Party 2
Camazotz
Camazotz
nuckleheaD718
Camazotz
Level 139
God Stats
8W - 10L
1,465 SR
Queue Stats
384W - 372L
1,569 Elo+
Solo
Team Averages
Level 119
1,586 SR
1,507 Elo+

VS

Team Averages
Level 94
1,471 SR
1,575 Elo+
Ganesha
Ganesha
Bracial63
Ganesha
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
22W - 21L
1,546 Elo+
Solo
Bellona
Bellona
Chef Svenske
Bellona
Level 108
God Stats
9W - 2L
1,762 SR
Queue Stats
166W - 75L
1,677 Elo+
Party 1
Freya
Freya
Spiderpig6577
Freya
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 94L
1,718 Elo+
Party 1
Thor
Thor
VeryGoodMeatBall
Thor
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
261W - 139L
1,659 Elo+
Party 1
Chang'e
Chang'e
game0212
Chang'e
Level 66
God Stats
1W - 3L
1,264 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,325
1,033
10,129
21,743
26,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 4
9,187
919
11,338
17,891
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 2
9,774
977
13,522
9,700
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 2
10,043
1,004
10,901
15,131
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
nuckleheaD718
Camazotz
15
3 / 2 / 1
10,085
1,009
6,963
10,754
4,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

196

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bracial63
Ganesha
16
0 / 1 / 15
9,972
997
7,930
10,081
11,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Chef Svenske
Bellona
17
2 / 1 / 11
11,118
1,112
12,865
17,485
19,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 1 / 5
12,787
1,279
31,739
15,316
8,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 2 / 9
10,703
1,070
9,140
11,628
5,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
game0212
Chang'e
16
1 / 0 / 9
10,185
1,019
9,172
7,170
3,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
5
Kills
19
19
Deaths
5
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ganesha
Bracial63
Ganesha
0
1
15
7.5
W
Bellona
Chef Svenske
Bellona
2
1
11
7.5
L
0
5
4
0.4
L
0
1
2
1
W
13
1
5
15.5
W
3
2
9
3.75
L
2
8
2
0.38
W
Chang'e
game0212
Chang'e
1
0
9
5.5
L
Camazotz
nuckleheaD718
Camazotz
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,853
Damage
70,846
75,219
Taken
61,680
50,956
Mitigated
48,183
7,756
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,129
1,677
152
3,513
21,743
26,652
0
13,872
7,871
23
27,084
W
Ganesha
Bracial63
Ganesha
7,930
879
0
0
10,081
11,385
0
4,373
5,708
14,100
0
W
Bellona
Chef Svenske
Bellona
12,865
6,106
1,540
2,397
17,485
19,504
0
6,490
10,995
0
33,131
L
11,338
6,538
0
946
17,891
7,945
0
13,137
4,754
0
21,195
L
13,522
2,856
0
779
9,700
4,280
0
5,292
4,408
40,445
0
W
31,739
11,408
0
8,652
15,316
8,244
0
6,901
8,415
53,925
0
W
9,140
3,017
0
357
11,628
5,933
0
3,032
8,596
0
15,344
L
10,901
3,203
0
120
15,131
7,286
0
9,896
5,235
33,730
0
W
Chang'e
game0212
Chang'e
9,172
629
5,918
4,874
7,170
3,117
0
3,650
3,520
37,326
0
L
Camazotz
nuckleheaD718
Camazotz
6,963
941
0
2,246
10,754
4,793
0
6,644
4,110
0
10,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
54,765
185
Minions Killed
190
5
Camps Cleared
11
849,405
Distance Traveled
985,965
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,325
1,033
24
2
0
199,210
0
W
Ganesha
9,972
997
0
0
0
187,757
3
W
Bellona
11,118
1,112
55
6
7
218,610
0
L
Cupid
9,187
919
27
3
0
163,819
0
L
Scylla
9,774
977
68
7
3
180,989
0
W
Freya
12,787
1,279
60
6
2
181,470
0
W
Thor
10,703
1,070
11
1
2
200,666
0
L
Hera
10,043
1,004
64
6
1
147,740
0
W
Chang'e
10,185
1,019
64
6
0
197,462
0
L
Camazotz
10,085
1,009
2
0
1
157,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role