Player Matchup

Osiris
Osiris
Blue Freaze
Osiris
Level 106
God Stats
1W - 1L
1,790 SR
Queue Stats
87W - 86L
1,512 Elo+
Party 2
Olorun
Olorun
LongSkinnyPP
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,497 Elo+
Party 2
Bacchus
Bacchus
MoleenBatch
Bacchus
Level 105
God Stats
1W - 4L
1,183 SR
Queue Stats
75W - 78L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Velositron
Kuzenbo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,499 Elo+
Party 2
Chiron
Chiron
gravewalker2569
Chiron
Level 99
God Stats
0W - 2L
1,266 SR
Queue Stats
44W - 36L
1,554 Elo+
Party 2
Team Averages
Level 90
1,448 SR
1,517 Elo+

VS

Team Averages
Level 126
1,607 SR
1,582 Elo+
Thanatos
Thanatos
AirworthyAce
Thanatos
Level 127
God Stats
2W - 1L
1,533 SR
Queue Stats
174W - 151L
1,542 Elo+
Party 1
Athena
Athena
HughNeutrino
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 76L
1,627 Elo+
Party 1
Sobek
Sobek
Juicy765
Sobek
Level 116
God Stats
1W - 0L
1,711 SR
Queue Stats
39W - 28L
1,609 Elo+
Party 1
Discordia
Discordia
bizzietaco
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,542 Elo+
Solo
Shiva
Shiva
shrimpfryingrice
Shiva
Level 136
God Stats
2W - 0L
1,789 SR
Queue Stats
157W - 148L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 6 / 3
7,498
750
5,472
14,541
12,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
14
0 / 4 / 3
7,192
719
9,451
11,062
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
MoleenBatch
Bacchus
14
4 / 4 / 2
8,834
883
7,473
13,704
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Velositron
Kuzenbo
11
0 / 7 / 4
6,615
662
5,068
13,609
16,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 4 / 1
7,382
738
12,033
8,400
3,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AirworthyAce
Thanatos
15
12 / 1 / 10
9,460
946
16,946
10,493
5,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
3 / 4 / 12
8,220
822
3,523
10,847
8,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Juicy765
Sobek
14
1 / 2 / 20
8,777
878
7,300
17,214
16,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
bizzietaco
Discordia
15
3 / 1 / 13
8,528
853
11,801
9,071
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 16
9,920
992
16,943
14,739
14,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
6
Kills
25
25
Deaths
9
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AirworthyAce
Thanatos
12
1
10
17
L
Osiris
1
6
3
0.42
W
Athena
3
4
12
2.25
W
Sobek
Juicy765
Sobek
1
2
20
5.5
L
Olorun
0
4
3
0.38
L
Bacchus
MoleenBatch
Bacchus
4
4
2
1.25
L
Kuzenbo
Velositron
Kuzenbo
0
7
4
0.29
W
Discordia
bizzietaco
Discordia
3
1
13
9.5
L
1
4
1
0.38
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
56,513
61,316
Taken
62,364
53,273
Mitigated
50,199
13,427
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AirworthyAce
Thanatos
16,946
2,304
3,114
10,434
10,493
5,838
1,916
4,564
5,929
0
19,156
L
Osiris
5,472
1,142
1,974
1,863
14,541
12,714
0
4,971
9,570
0
7,938
W
Athena
3,523
958
284
158
10,847
8,683
133
2,517
8,330
6,762
0
W
Sobek
Juicy765
Sobek
7,300
308
2,394
6,581
17,214
16,479
48
6,208
11,006
13,712
0
L
Olorun
9,451
5,803
2,289
2,259
11,062
4,648
117
2,789
8,273
25,478
0
L
Bacchus
MoleenBatch
Bacchus
7,473
416
228
1,217
13,704
16,563
0
5,424
8,280
14,950
0
L
Kuzenbo
Velositron
Kuzenbo
5,068
1,541
156
607
13,609
16,107
0
3,829
9,780
6,185
0
W
Discordia
bizzietaco
Discordia
11,801
1,050
310
1,468
9,071
4,418
537
3,058
6,013
22,788
0
L
12,033
3,440
2,051
783
8,400
3,241
0
5,611
2,789
0
22,851
W
16,943
2,156
1,095
1,216
14,739
14,781
195
5,645
9,094
0
42,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
44,905
86
Minions Killed
112
0
Camps Cleared
0
905,190
Distance Traveled
1,034,512
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,460
946
8
1
0
231,214
0
L
Osiris
7,498
750
6
1
0
199,267
0
W
Athena
8,220
822
14
1
0
164,118
0
W
Sobek
8,777
878
7
1
0
222,784
0
L
Olorun
7,192
719
25
3
0
156,042
0
L
Bacchus
8,834
883
18
2
0
196,538
0
L
Kuzenbo
6,615
662
1
0
0
180,078
0
W
Discordia
8,528
853
23
2
0
186,378
0
L
Chiron
7,382
738
36
4
0
173,265
0
W
Shiva
9,920
992
60
6
0
230,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role