Player Matchup

Atlas
Atlas
Ellysionsti
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KogiMuncher
Kukulkan
Level 16
God Stats
1W - 1L
1,997 SR
Queue Stats
17W - 5L
1,500 Elo+
Party 1
Loki
Loki
RANDOMWERD0
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,612 Elo+
Party 1
Lancelot
Lancelot
UselessApache
Lancelot
Level 129
God Stats
0W - 1L
1,457 SR
Queue Stats
10W - 12L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
jrusplay
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,449 Elo+
Solo
Team Averages
Level 67
1,591 SR
1,519 Elo+

VS

Team Averages
Level 68
1,584 SR
1,547 Elo+
Ymir
Ymir
Darkdraco150
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,128 Elo+
Party 3
Anhur
Anhur
MyThirdLie
Anhur
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 15L
1,870 Elo+
Party 2
Danzaburou
Danzaburou
SayWhatNoww
Danzaburou
Level 25
God Stats
3W - 1L
1,704 SR
Queue Stats
17W - 8L
1,870 Elo+
Party 2
Agni
Agni
boomleg
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,158 Elo+
Party 3
Neith
Neith
zalionard
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 11
11,570
643
14,238
31,732
38,625
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Kukulkan
KogiMuncher
Kukulkan
20
11 / 3 / 9
13,727
763
40,383
14,160
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 7 / 5
11,442
636
12,326
18,019
13,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
UselessApache
Lancelot
15
4 / 7 / 9
10,630
591
9,042
17,488
15,211
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
jrusplay
Kuzenbo
18
2 / 5 / 13
11,310
628
7,304
26,099
40,817
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
11,572
643
8,203
16,797
16,584
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
20
9 / 5 / 15
12,783
710
20,831
20,348
9,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
SayWhatNoww
Danzaburou
17
2 / 6 / 17
11,381
632
10,983
19,605
8,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
boomleg
Agni
20
6 / 6 / 15
12,475
693
12,155
14,649
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
zalionard
Neith
20
9 / 4 / 16
13,549
753
34,630
23,641
12,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
24
Kills
29
29
Deaths
24
47
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
2
7
11
1.07
L
Kukulkan
KogiMuncher
Kukulkan
11
3
9
5.17
W
Anhur
9
5
15
3.3
L
5
7
5
1.07
W
Danzaburou
SayWhatNoww
Danzaburou
2
6
17
1.75
L
Lancelot
UselessApache
Lancelot
4
7
9
1.21
W
Agni
boomleg
Agni
6
6
15
2.25
L
Kuzenbo
jrusplay
Kuzenbo
2
5
13
1.7
W
Neith
zalionard
Neith
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,293
Damage
86,802
107,498
Taken
95,040
116,763
Mitigated
52,955
21,184
Healing
43,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,203
758
280
2,269
16,797
16,584
90
13,561
3,236
13,731
0
L
14,238
4,878
0
2,652
31,732
38,625
39
5,603
26,129
31,471
0
L
Kukulkan
KogiMuncher
Kukulkan
40,383
1,016
4,519
2,943
14,160
8,383
792
1,018
13,142
80,285
0
W
Anhur
20,831
12,624
3,709
7,624
20,348
9,625
1,233
13,054
7,294
0
37,925
L
12,326
1,665
1,065
1,606
18,019
13,727
472
2,984
15,035
0
20,420
W
Danzaburou
SayWhatNoww
Danzaburou
10,983
3,699
922
4,986
19,605
8,331
0
14,055
5,550
0
20,177
L
Lancelot
UselessApache
Lancelot
9,042
1,029
520
1,361
17,488
15,211
42
4,082
13,406
0
11,835
W
Agni
boomleg
Agni
12,155
716
613
3,030
14,649
5,980
53
10,976
3,673
30,204
0
L
Kuzenbo
jrusplay
Kuzenbo
7,304
2,474
1,695
4,823
26,099
40,817
580
6,671
19,428
14,803
0
W
Neith
zalionard
Neith
34,630
13,659
5,386
14,257
23,641
12,435
2,329
10,279
13,362
0
70,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
61,760
151
Minions Killed
187
0
Camps Cleared
0
1,545,135
Distance Traveled
1,704,978
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,572
643
16
1
0
348,806
0
L
Atlas
11,570
643
21
1
0
301,851
0
L
Kukulkan
13,727
763
100
6
0
352,510
5
W
Anhur
12,783
710
48
3
0
337,640
0
L
Loki
11,442
636
13
1
0
309,559
0
W
Danzaburou
11,381
632
22
1
0
328,672
0
L
Lancelot
10,630
591
6
0
0
264,158
1
W
Agni
12,475
693
43
2
0
350,103
5
L
Kuzenbo
11,310
628
11
1
0
317,057
1
W
Neith
13,549
753
58
3
0
339,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role