Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
ZRZRZR
Awilix
Level 85
God Stats
6W - 11L
1,815 SR
Queue Stats
188W - 211L
1,463 Elo+
Party 1
Izanami
Izanami
ZzZ MUTE ZzZ
Izanami
Level 140
God Stats
15W - 10L
1,511 SR
Queue Stats
104W - 107L
1,324 Elo+
Solo
Athena
Athena
超软御香兔ovo
Athena
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 109L
1,378 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,433 Elo+

VS

Team Averages
Level 63
1,539 SR
1,446 Elo+
Sol
Sol
BadayZ
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 2
Bellona
Bellona
ErictheCobra
Bellona
Level 139
God Stats
1W - 1L
1,717 SR
Queue Stats
37W - 41L
1,491 Elo+
Solo
Anubis
Anubis
SirMadness99
Anubis
Level 59
God Stats
65W - 79L
1,479 SR
Queue Stats
93W - 132L
1,422 Elo+
Solo
Freya
Freya
schmoschmos47
Freya
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 129L
1,501 Elo+
Solo
Ares
Ares
topeivan59
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 0 / 1
7,961
796
7,066
4,468
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
10
1 / 1 / 3
5,864
586
3,776
8,465
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
ZRZRZR
Awilix
10
5 / 1 / 2
6,410
641
5,830
7,634
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ZzZ MUTE ZzZ
Izanami
9
0 / 0 / 1
5,337
534
2,011
3,664
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
5,266
527
2,102
7,255
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BadayZ
Sol
9
0 / 1 / 0
5,252
525
4,620
6,088
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ErictheCobra
Bellona
9
0 / 5 / 0
5,197
520
2,989
9,682
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
10
1 / 3 / 0
5,584
558
4,298
7,124
3,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 1
5,595
560
4,065
9,367
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
4,831
483
3,223
5,950
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
1
5.5
W
Anhur
 
Anhur
1
1
3
2.5
L
Sol
BadayZ
Sol
0
1
0
0
L
Bellona
ErictheCobra
Bellona
0
5
0
0
L
Anubis
1
3
0
0.33
W
Awilix
ZRZRZR
Awilix
5
1
2
6
W
Izanami
ZzZ MUTE ZzZ
Izanami
0
0
1
0.5
L
1
2
1
0.75
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
19,195
31,486
Taken
38,211
13,548
Mitigated
18,988
13,327
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,066
2,490
0
2,316
4,468
1,311
694
69
4,399
68,565
0
W
Anhur
 
Anhur
3,776
2,135
0
3,354
8,465
2,869
0
5,712
2,753
0
32,406
L
Sol
BadayZ
Sol
4,620
3,241
0
2,980
6,088
1,763
0
1,086
5,002
43,099
0
L
Bellona
ErictheCobra
Bellona
2,989
1,041
0
2,225
9,682
7,955
0
6,755
2,927
0
32,374
L
Anubis
4,298
353
0
3,080
7,124
3,129
0
0
7,124
43,905
0
W
Awilix
ZRZRZR
Awilix
5,830
2,184
0
3,958
7,634
2,803
0
4,372
3,262
0
31,190
W
Izanami
ZzZ MUTE ZzZ
Izanami
2,011
1,565
0
1,615
3,664
1,264
0
1,818
1,846
0
37,272
L
4,065
1,823
0
4,733
9,367
3,195
0
311
9,056
34,095
0
L
3,223
385
0
1,982
5,950
2,946
0
1,016
4,934
11,768
0
W
2,102
656
0
2,084
7,255
5,301
0
4,235
3,020
20,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
26,459
339
Minions Killed
311
0
Camps Cleared
0
1,032,918
Distance Traveled
943,268
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,961
796
113
11
0
198,091
3
W
Anhur
5,864
586
61
6
0
184,771
1
L
Sol
5,252
525
87
9
0
178,402
1
L
Bellona
5,197
520
65
7
0
186,642
2
L
Anubis
5,584
558
68
7
0
170,273
4
W
Awilix
6,410
641
55
6
0
243,959
0
W
Izanami
5,337
534
73
7
0
188,153
3
L
Freya
5,595
560
76
8
0
197,951
0
L
Ares
4,831
483
15
2
0
210,000
0
W
Athena
5,266
527
37
4
0
217,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role