Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fuyuma
Tiamat
Level 14
God Stats
6W - 6L
1,255 SR
Queue Stats
8W - 20L
1,149 Elo+
Party 2
Hera
Hera
MaçãDoAmor
Hera
Level 121
God Stats
1W - 2L
1,149 SR
Queue Stats
92W - 119L
1,372 Elo+
Party 2
Horus
Horus
Velokao
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,435 Elo+
Party 3
Shiva
Shiva
kananda
Shiva
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 3
Team Averages
Level 75
1,341 SR
1,400 Elo+

VS

Team Averages
Level 103
1,461 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Aguameno
Danzaburou
Level 100
God Stats
2W - 1L
1,735 SR
Queue Stats
38W - 34L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
Cerylicious
Aphrodite
Level 129
God Stats
37W - 18L
1,524 SR
Queue Stats
313W - 314L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
NATHAN GG BR
Ne Zha
Level 37
God Stats
2W - 4L
1,240 SR
Queue Stats
37W - 65L
1,310 Elo+
Solo
Cabrakan
Cabrakan
sdwesker
Cabrakan
Level 101
God Stats
0W - 1L
1,309 SR
Queue Stats
152W - 159L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
14 / 0 / 5
12,815
1,282
23,503
8,171
3,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Fuyuma
Tiamat
16
0 / 2 / 15
9,656
966
8,316
12,869
8,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 15
10,239
1,024
13,839
7,236
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Velokao
Horus
16
1 / 1 / 17
10,208
1,021
6,165
13,391
13,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shiva
kananda
Shiva
16
4 / 0 / 16
10,694
1,069
8,161
8,810
8,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

286

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 4 / 1
9,619
962
4,507
7,474
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Aguameno
Danzaburou
15
1 / 3 / 3
10,108
1,011
14,240
13,697
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Cerylicious
Aphrodite
15
1 / 2 / 2
9,360
936
11,425
8,990
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
15
0 / 8 / 2
9,219
922
10,129
15,467
7,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
sdwesker
Cabrakan
15
1 / 5 / 2
9,289
929
5,776
21,136
29,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
22
Kills
4
4
Deaths
22
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
0
5
16.5
L
Loki
 
Loki
1
4
1
0.38
L
Danzaburou
Aguameno
Danzaburou
1
3
3
0.83
L
Aphrodite
Cerylicious
Aphrodite
1
2
2
1
W
Tiamat
Fuyuma
Tiamat
0
2
15
3.75
W
3
1
15
10.5
L
Ne Zha
0
8
2
0.13
W
Horus
Velokao
Horus
1
1
17
9.5
W
Shiva
kananda
Shiva
4
0
16
12
L
Cabrakan
sdwesker
Cabrakan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,984
Damage
46,077
50,477
Taken
66,764
37,936
Mitigated
53,741
15,764
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,503
14,071
0
2,825
8,171
3,990
0
3,410
4,761
0
51,850
L
Loki
 
Loki
4,507
483
0
16
7,474
3,468
0
1,459
5,970
0
18,299
L
Danzaburou
Aguameno
Danzaburou
14,240
5,618
0
2,277
13,697
7,260
0
4,264
9,329
0
46,947
L
Aphrodite
Cerylicious
Aphrodite
11,425
422
3,644
3,626
8,990
5,927
0
4,745
4,031
31,111
0
W
Tiamat
Fuyuma
Tiamat
8,316
1,008
0
1,736
12,869
8,464
0
3,986
8,883
22,517
0
W
13,839
3,213
0
0
7,236
3,087
0
1,810
5,426
30,334
0
L
Ne Zha
10,129
1,949
0
915
15,467
7,977
0
5,146
10,125
0
29,411
W
Horus
Velokao
Horus
6,165
2,942
5,755
4,464
13,391
13,815
0
5,037
8,354
1,132
8,288
W
Shiva
kananda
Shiva
8,161
1,402
408
576
8,810
8,580
0
2,958
5,852
0
18,438
L
Cabrakan
sdwesker
Cabrakan
5,776
1,105
0
231
21,136
29,109
0
6,241
14,584
16,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
47,595
200
Minions Killed
193
3
Camps Cleared
12
995,922
Distance Traveled
997,722
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,815
1,282
76
8
2
186,416
1
L
Loki
9,619
962
17
2
6
206,022
0
L
Danzaburou
10,108
1,011
70
7
1
184,484
2
L
Aphrodite
9,360
936
40
4
1
222,861
4
W
Tiamat
9,656
966
33
3
1
207,302
0
W
Hera
10,239
1,024
59
6
0
198,490
0
L
Ne Zha
9,219
922
31
3
3
194,784
0
W
Horus
10,208
1,021
14
1
0
206,014
0
W
Shiva
10,694
1,069
18
2
0
197,700
0
L
Cabrakan
9,289
929
35
4
1
189,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role