Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
EHnl11
Mercury
Level 87
God Stats
1W - 2L
1,490 SR
Queue Stats
71W - 80L
1,455 Elo+
Party 1
Atlas
Atlas
Pseudo_IAm
Atlas
Level 64
God Stats
4W - 4L
1,482 SR
Queue Stats
98W - 107L
1,438 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shayfige
Cu Chulainn
Level 108
God Stats
1W - 5L
1,131 SR
Queue Stats
70W - 81L
1,462 Elo+
Party 1
Shiva
Shiva
kygreenlanter
Shiva
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
957W - 1,018L
1,468 Elo+
Solo
Team Averages
Level 111
1,421 SR
1,465 Elo+

VS

Team Averages
Level 117
1,535 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Anarden
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
BeastisGodwoken
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 71L
1,688 Elo+
Party 2
Apollo
Apollo
CdnMayhem
Apollo
Level 157
God Stats
15W - 7L
1,677 SR
Queue Stats
474W - 547L
1,392 Elo+
Solo
Rama
Rama
Cgamer1996
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 5 / 4
7,629
763
5,308
13,727
8,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
EHnl11
Mercury
13
4 / 7 / 0
7,934
793
4,644
12,830
6,862
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
13
0 / 5 / 4
7,314
731
11,511
17,044
15,932
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Shayfige
Cu Chulainn
14
0 / 7 / 7
7,812
781
9,056
16,399
10,530
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 5 / 4
8,400
840
9,797
16,225
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 1 / 20
9,331
933
13,479
12,929
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Anarden
Zeus
14
4 / 4 / 17
8,526
853
11,211
9,276
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 17
9,670
967
12,122
18,286
27,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
CdnMayhem
Apollo
17
9 / 2 / 17
9,740
974
19,690
10,735
6,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 24
9,349
935
13,205
8,126
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
124
7
Kills
29
29
Deaths
11
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
4
0.4
W
Baron Samedi
 
Baron Samedi
5
1
20
15
W
Zeus
Anarden
Zeus
4
4
17
3.13
W
7
3
17
5.17
W
Apollo
CdnMayhem
Apollo
9
2
17
8.75
W
4
1
24
16
L
Mercury
EHnl11
Mercury
4
7
0
0.57
L
Atlas
0
5
4
0.4
L
Cu Chulainn
Shayfige
Cu Chulainn
0
7
7
0.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
69,707
76,225
Taken
59,352
59,273
Mitigated
50,934
14,594
Healing
25,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,308
469
1,657
3,206
13,727
8,989
0
5,150
8,577
0
15,069
W
Baron Samedi
 
Baron Samedi
13,479
783
7,904
6,897
12,929
8,164
1,146
3,413
9,516
23,613
0
W
Zeus
Anarden
Zeus
11,211
2,549
0
0
9,276
4,560
923
2,362
6,914
15,197
0
W
12,122
3,213
2,145
4,469
18,286
27,490
1,148
3,690
14,596
0
19,587
W
Apollo
CdnMayhem
Apollo
19,690
10,044
807
810
10,735
6,258
2,112
825
9,910
0
36,117
W
13,205
6,621
695
1,752
8,126
4,462
2,435
1,221
6,905
0
31,921
L
Mercury
EHnl11
Mercury
4,644
2,253
662
1,180
12,830
6,862
0
4,074
8,756
0
8,589
L
Atlas
11,511
4,339
455
1,581
17,044
15,932
0
6,062
10,982
23,944
0
L
Cu Chulainn
Shayfige
Cu Chulainn
9,056
1,372
613
1,350
16,399
10,530
0
4,302
12,097
0
18,357
L
9,797
2,130
1,745
2,145
16,225
16,960
0
5,102
11,123
0
13,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
46,616
86
Minions Killed
107
0
Camps Cleared
0
892,463
Distance Traveled
919,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,629
763
24
2
0
186,682
2
W
Baron Samedi
9,331
933
19
2
0
219,660
1
W
Zeus
8,526
853
9
1
0
161,602
0
W
Osiris
9,670
967
11
1
0
178,701
0
W
Apollo
9,740
974
26
3
0
170,210
1
W
Rama
9,349
935
42
4
0
189,421
0
L
Mercury
7,934
793
10
1
0
197,912
0
L
Atlas
7,314
731
19
2
0
164,029
0
L
Cu Chulainn
7,812
781
22
2
0
165,257
0
L
Shiva
8,400
840
11
1
0
178,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role