Player Matchup

Neith
Neith
KnuckleHead032
Neith
Level 47
God Stats
2W - 2L
1,473 SR
Queue Stats
29W - 34L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Knucklehead07
Baron Samedi
Level 44
God Stats
2W - 2L
1,792 SR
Queue Stats
63W - 41L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Loverbug5
Sun Wukong
Level 18
God Stats
6W - 2L
1,749 SR
Queue Stats
7W - 3L
1,564 Elo+
Party 1
Team Averages
Level 36
1,672 SR
1,504 Elo+

VS

Team Averages
Level 69
1,563 SR
1,453 Elo+
Mulan
Mulan
BrOWn_ToWN_CuRRy
Mulan
Level 76
God Stats
3W - 7L
1,327 SR
Queue Stats
51W - 68L
1,324 Elo+
Solo
Rama
Rama
Spectivine
Rama
Level 115
God Stats
9W - 4L
1,745 SR
Queue Stats
323W - 239L
1,633 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
suaveciro
Morgan Le Fay
Level 15
God Stats
5W - 3L
1,617 SR
Queue Stats
17W - 18L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
5,971
746
3,929
3,889
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Knucklehead07
Baron Samedi
11
3 / 0 / 1
6,282
785
6,063
5,304
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Loverbug5
Sun Wukong
10
1 / 0 / 2
6,100
763
1,571
4,359
2,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,310
664
3,483
6,612
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
5,642
705
4,087
5,413
2,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
suaveciro
Morgan Le Fay
8
0 / 1 / 0
5,326
666
2,255
2,616
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
4
2
W
Baron Samedi
Knucklehead07
Baron Samedi
3
0
1
3.5
W
Sun Wukong
Loverbug5
Sun Wukong
1
0
2
2
L
0
0
0
0
L
Morgan Le Fay
suaveciro
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
9,825
13,552
Taken
14,641
6,708
Mitigated
6,936
4,749
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
93
0
1,009
6,612
3,447
0
2,401
4,211
0
11,114
W
3,929
1,215
0
1,282
3,889
1,564
0
1,008
2,881
0
16,390
W
Baron Samedi
Knucklehead07
Baron Samedi
6,063
391
404
2,719
5,304
2,905
0
918
4,386
23,674
0
W
Sun Wukong
Loverbug5
Sun Wukong
1,571
314
0
344
4,359
2,239
0
652
3,707
0
12,597
L
4,087
2,500
0
1,746
5,413
2,333
0
2,664
2,749
0
22,895
L
Morgan Le Fay
suaveciro
Morgan Le Fay
2,255
168
0
397
2,616
1,156
0
1,317
1,299
11,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,353
Gold Earned
16,278
109
Minions Killed
88
6
Camps Cleared
3
474,706
Distance Traveled
395,518
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,310
664
14
2
1
130,241
2
W
Neith
5,971
746
35
4
1
157,826
0
W
Baron Samedi
6,282
785
41
5
4
154,099
1
W
Sun Wukong
6,100
763
33
4
1
162,781
0
L
Rama
5,642
705
44
6
2
151,189
0
L
Morgan Le Fay
5,326
666
30
4
0
114,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role