Player Matchup

Morgan Le Fay
Morgan Le Fay
Choas Magician
Morgan Le Fay
Level 126
God Stats
2W - 3L
1,276 SR
Queue Stats
74W - 75L
1,394 Elo+
Party 2
Serqet
Serqet
Effinity419
Serqet
Level 146
God Stats
0W - 1L
1,701 SR
Queue Stats
84W - 89L
1,475 Elo+
Party 2
Chang'e
Chang'e
Rozshaka
Chang'e
Level 109
God Stats
1W - 4L
1,400 SR
Queue Stats
229W - 230L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
ShxdeKyx
Zhong Kui
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 132L
1,465 Elo+
Party 2
Bastet
Bastet
bbrisen
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,509 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,450 Elo+

VS

Team Averages
Level 107
1,601 SR
1,346 Elo+
Bakasura
Bakasura
BloodFire1089
Bakasura
Level 155
God Stats
2W - 1L
1,714 SR
Queue Stats
36W - 42L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
Czarcarr1
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
Jim41322
Baba Yaga
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Poseidon
Poseidon
Shadow_Flash92x
Poseidon
Level 147
God Stats
3W - 0L
1,790 SR
Queue Stats
27W - 32L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Vivi0IX
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Choas Magician
Morgan Le Fay
20
5 / 3 / 21
13,957
735
35,859
22,118
11,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
18
5 / 8 / 10
12,118
638
6,819
17,421
7,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rozshaka
Chang'e
19
2 / 6 / 14
11,875
625
14,010
24,788
11,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ShxdeKyx
Zhong Kui
20
15 / 4 / 11
14,536
765
32,652
22,979
26,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
bbrisen
Bastet
16
5 / 7 / 12
11,318
596
13,187
21,970
9,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodFire1089
Bakasura
20
11 / 8 / 4
14,045
739
20,549
27,893
15,563
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Czarcarr1
Sylvanus
20
1 / 3 / 22
14,005
737
12,500
30,101
38,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Jim41322
Baba Yaga
20
5 / 6 / 13
13,982
736
21,117
23,657
13,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
20
11 / 11 / 4
13,955
734
20,084
20,224
9,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Vivi0IX
Cthulhu
20
0 / 4 / 19
12,017
632
13,639
19,941
26,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
90
32
Kills
28
28
Deaths
32
68
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BloodFire1089
Bakasura
11
8
4
1.63
L
Morgan Le Fay
Choas Magician
Morgan Le Fay
5
3
21
5.17
W
Sylvanus
Czarcarr1
Sylvanus
1
3
22
4
L
Serqet
5
8
10
1.25
W
Baba Yaga
Jim41322
Baba Yaga
5
6
13
1.92
L
Chang'e
Rozshaka
Chang'e
2
6
14
1.5
W
Poseidon
11
11
4
1.18
L
Zhong Kui
ShxdeKyx
Zhong Kui
15
4
11
5.13
W
Cthulhu
Vivi0IX
Cthulhu
0
4
19
2.38
L
Bastet
bbrisen
Bastet
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,527
Damage
87,889
109,276
Taken
121,816
65,903
Mitigated
104,774
46,129
Healing
49,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BloodFire1089
Bakasura
20,549
16,166
711
8,605
27,893
15,563
1,344
17,547
9,281
0
26,076
L
Morgan Le Fay
Choas Magician
Morgan Le Fay
35,859
1,493
1,145
7,058
22,118
11,102
843
14,187
7,461
65,265
0
W
Sylvanus
Czarcarr1
Sylvanus
12,500
3,646
10,364
11,885
30,101
38,938
1,411
17,846
10,599
20,377
0
L
Serqet
6,819
1,350
2,656
1,407
17,421
7,614
377
12,205
5,096
0
8,737
W
Baba Yaga
Jim41322
Baba Yaga
21,117
1,294
360
5,984
23,657
13,801
2,831
16,018
6,585
49,560
0
L
Chang'e
Rozshaka
Chang'e
14,010
2,020
10,715
10,636
24,788
11,358
122
16,336
7,370
33,623
0
W
Poseidon
20,084
3,751
1,080
2,153
20,224
9,563
1,679
13,562
5,603
51,889
0
L
Zhong Kui
ShxdeKyx
Zhong Kui
32,652
1,983
1,569
4,784
22,979
26,345
1,915
11,300
10,619
44,668
0
W
Cthulhu
Vivi0IX
Cthulhu
13,639
67
5,089
2,975
19,941
26,909
886
13,097
5,289
30,818
0
L
Bastet
bbrisen
Bastet
13,187
3,334
515
5,644
21,970
9,484
296
13,312
7,995
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,804
Gold Earned
68,004
214
Minions Killed
202
0
Camps Cleared
0
1,527,154
Distance Traveled
1,593,977
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,045
739
43
2
0
336,681
1
L
Morgan Le Fay
13,957
735
82
4
0
363,454
0
W
Sylvanus
14,005
737
12
1
0
287,243
2
L
Serqet
12,118
638
14
1
0
295,934
0
W
Baba Yaga
13,982
736
44
2
0
333,631
1
L
Chang'e
11,875
625
52
3
0
283,749
0
W
Poseidon
13,955
734
56
3
0
279,553
0
L
Zhong Kui
14,536
765
52
3
0
306,086
0
W
Cthulhu
12,017
632
47
2
0
356,869
0
L
Bastet
11,318
596
14
1
0
277,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role