Player Matchup

Charybdis
Charybdis
ADarkAssasin1
Charybdis
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
47W - 32L
1,634 Elo+
Party 1
Erlang Shen
Erlang Shen
IHM LuXurYlusT
Erlang Shen
Level 160
God Stats
0W - 5L
1,266 SR
Queue Stats
375W - 432L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
OperatorFook
Baron Samedi
Level 159
God Stats
8W - 7L
1,658 SR
Queue Stats
564W - 599L
1,558 Elo+
Solo
Merlin
Merlin
SWAG OVERLOAD63
Merlin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 28L
1,667 Elo+
Party 1
Neith
Neith
domoknowz
Neith
Level 105
God Stats
1W - 3L
1,497 SR
Queue Stats
120W - 137L
1,541 Elo+
Solo
Team Averages
Level 140
1,531 SR
1,582 Elo+

VS

Team Averages
Level 133
1,450 SR
1,555 Elo+
Olorun
Olorun
JD_Juarez
Olorun
Level 148
God Stats
2W - 1L
1,270 SR
Queue Stats
62W - 45L
1,639 Elo+
Party 2
Agni
Agni
PPearce398
Agni
Level 145
God Stats
4W - 2L
1,557 SR
Queue Stats
65W - 56L
1,642 Elo+
Party 2
Charybdis
Charybdis
Tight_Taint69
Charybdis
Level 127
God Stats
1W - 0L
1,644 SR
Queue Stats
47W - 43L
1,598 Elo+
Party 2
Hercules
Hercules
Trajan_JH
Hercules
Level 111
God Stats
1W - 1L
1,277 SR
Queue Stats
45W - 38L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
martiganmadd
Sun Wukong
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADarkAssasin1
Charybdis
14
0 / 3 / 5
7,652
638
7,073
9,964
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
IHM LuXurYlusT
Erlang Shen
14
3 / 2 / 3
8,131
678
8,318
10,841
10,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
OperatorFook
Baron Samedi
14
0 / 3 / 4
7,590
633
9,275
8,674
5,598
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 6
8,243
687
13,479
9,106
3,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
domoknowz
Neith
16
4 / 1 / 2
8,556
713
8,842
6,942
3,313
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JD_Juarez
Olorun
14
2 / 1 / 8
8,059
672
9,576
7,464
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 7
9,334
778
11,239
6,703
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Tight_Taint69
Charybdis
15
4 / 1 / 6
8,600
717
8,020
8,033
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Trajan_JH
Hercules
14
1 / 2 / 7
7,512
626
6,068
19,468
15,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
martiganmadd
Sun Wukong
13
0 / 3 / 7
7,451
621
6,595
11,513
9,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
8
Kills
11
11
Deaths
8
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ADarkAssasin1
Charybdis
0
3
5
0.83
L
Erlang Shen
IHM LuXurYlusT
Erlang Shen
3
2
3
2.25
W
Olorun
JD_Juarez
Olorun
2
1
8
6
L
Baron Samedi
OperatorFook
Baron Samedi
0
3
4
0.67
W
4
1
7
7.5
L
1
2
6
2
W
Charybdis
Tight_Taint69
Charybdis
4
1
6
7
W
Hercules
Trajan_JH
Hercules
1
2
7
2.25
L
Neith
domoknowz
Neith
4
1
2
5
W
Sun Wukong
martiganmadd
Sun Wukong
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
41,498
45,527
Taken
53,181
28,212
Mitigated
34,608
19,197
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ADarkAssasin1
Charybdis
7,073
2,956
600
1,827
9,964
4,358
0
4,951
5,013
0
18,448
L
Erlang Shen
IHM LuXurYlusT
Erlang Shen
8,318
2,910
530
3,151
10,841
10,989
0
6,129
4,712
0
15,597
W
Olorun
JD_Juarez
Olorun
9,576
4,380
3,807
3,247
7,464
3,366
546
2,330
5,008
22,024
0
L
Baron Samedi
OperatorFook
Baron Samedi
9,275
854
3,880
1,688
8,674
5,598
0
4,081
4,593
19,831
0
W
11,239
264
1,906
1,348
6,703
2,797
108
3,157
3,390
27,346
0
L
13,479
1,050
675
2,378
9,106
3,954
0
3,633
5,473
25,406
0
W
Charybdis
Tight_Taint69
Charybdis
8,020
1,237
2,596
3,525
8,033
3,324
333
3,517
4,380
0
28,240
W
Hercules
Trajan_JH
Hercules
6,068
860
1,231
8,679
19,468
15,879
0
7,841
11,235
0
8,239
L
Neith
domoknowz
Neith
8,842
831
1,668
2,800
6,942
3,313
0
2,021
4,921
0
17,437
W
Sun Wukong
martiganmadd
Sun Wukong
6,595
1,078
599
1,533
11,513
9,242
0
4,791
6,414
0
10,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
40,956
119
Minions Killed
126
0
Camps Cleared
0
1,030,127
Distance Traveled
1,095,105
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,652
638
38
3
0
194,307
1
L
Erlang Shen
8,131
678
9
1
0
202,320
3
W
Olorun
8,059
672
21
2
0
218,267
1
L
Baron Samedi
7,590
633
17
1
0
205,482
1
W
Agni
9,334
778
43
4
0
211,970
4
L
Merlin
8,243
687
31
3
0
215,537
0
W
Charybdis
8,600
717
43
4
0
214,819
2
W
Hercules
7,512
626
6
1
0
228,518
0
L
Neith
8,556
713
24
2
0
212,481
3
W
Sun Wukong
7,451
621
13
1
0
221,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role