Player Matchup

Chiron
Chiron
MagicianPants
Chiron
Level 60
God Stats
23W - 12L
1,435 SR
Queue Stats
98W - 104L
1,333 Elo+
Party 1
Merlin
Merlin
PhreshWes
Merlin
Level 87
God Stats
3W - 1L
1,489 SR
Queue Stats
95W - 100L
1,333 Elo+
Party 1
Hercules
Hercules
brbthatsme
Hercules
Level 84
God Stats
13W - 17L
1,364 SR
Queue Stats
100W - 109L
1,326 Elo+
Party 1
Team Averages
Level 77
1,429 SR
1,331 Elo+

VS

Team Averages
Level 65
1,654 SR
1,445 Elo+
Discordia
Discordia
Emmastone23
Discordia
Level 124
God Stats
1W - 2L
1,524 SR
Queue Stats
4W - 9L
1,384 Elo+
Solo
Artemis
Artemis
hazardezhemp
Artemis
Level 16
God Stats
3W - 1L
1,728 SR
Queue Stats
21W - 18L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
ryhoop
Cthulhu
Level 54
God Stats
3W - 2L
1,710 SR
Queue Stats
21W - 18L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,499
719
14,403
12,481
5,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
PhreshWes
Merlin
16
5 / 3 / 6
11,135
696
10,312
11,117
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
brbthatsme
Hercules
15
4 / 1 / 9
10,944
684
13,383
16,384
14,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emmastone23
Discordia
14
3 / 8 / 2
10,009
626
14,868
13,158
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
hazardezhemp
Artemis
15
2 / 6 / 3
10,263
641
9,481
14,138
6,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ryhoop
Cthulhu
15
0 / 1 / 4
10,078
630
8,953
15,637
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
5
5
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Emmastone23
Discordia
3
8
2
0.5
W
6
1
8
10
W
Merlin
PhreshWes
Merlin
5
3
6
2.67
W
Hercules
brbthatsme
Hercules
4
1
9
8.5
L
Artemis
hazardezhemp
Artemis
2
6
3
0.58
L
Cthulhu
ryhoop
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
33,302
39,982
Taken
42,933
25,015
Mitigated
30,879
11,923
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Emmastone23
Discordia
14,868
757
0
930
13,158
5,695
468
4,670
8,488
45,408
0
W
14,403
4,852
1,015
4,972
12,481
5,641
899
7,399
5,082
0
42,590
W
Merlin
PhreshWes
Merlin
10,312
594
0
710
11,117
4,783
0
7,928
3,189
42,620
0
W
Hercules
brbthatsme
Hercules
13,383
2,784
653
4,573
16,384
14,591
331
9,423
6,961
0
30,709
L
Artemis
hazardezhemp
Artemis
9,481
5,007
410
1,060
14,138
6,287
473
1,733
12,405
0
41,279
L
Cthulhu
ryhoop
Cthulhu
8,953
556
0
1,291
15,637
18,897
360
4,150
11,487
19,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
30,350
169
Minions Killed
166
6
Camps Cleared
7
864,871
Distance Traveled
823,938
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,009
626
72
5
2
244,924
3
W
Chiron
11,499
719
65
4
1
257,402
1
W
Merlin
11,135
696
70
4
3
285,202
2
W
Hercules
10,944
684
34
2
2
322,267
10
L
Artemis
10,263
641
74
5
5
253,118
4
L
Cthulhu
10,078
630
20
1
0
325,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role