Player Matchup

Lancelot
Lancelot
hrartbeattt655
Lancelot
Level 128
God Stats
11W - 1L
2,021 SR
Queue Stats
469W - 33L
2,079 Elo+
Party 2
Nemesis
Nemesis
momo378
Nemesis
Level 160
God Stats
2W - 4L
1,314 SR
Queue Stats
67W - 85L
1,552 Elo+
Solo
Anubis
Anubis
morganasaysmeow
Anubis
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 32L
1,523 Elo+
Party 2
Team Averages
Level 117
1,612 SR
1,718 Elo+

VS

Team Averages
Level 99
1,541 SR
1,718 Elo+
Horus
Horus
AggyShade
Horus
Level 43
God Stats
23W - 7L
1,326 SR
Queue Stats
147W - 86L
1,672 Elo+
Party 1
Discordia
Discordia
GodscylIa
Discordia
Level 155
God Stats
2W - 1L
1,650 SR
Queue Stats
137W - 65L
1,820 Elo+
Party 1
Pele
Pele
lonewandring
Pele
Level 100
God Stats
13W - 9L
1,648 SR
Queue Stats
117W - 100L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
6 / 0 / 1
6,598
1,100
4,262
6,806
4,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
momo378
Nemesis
9
0 / 1 / 6
5,482
914
2,506
4,474
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 5
5,674
946
5,648
4,531
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AggyShade
Horus
7
0 / 2 / 2
4,801
800
2,129
6,785
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
GodscylIa
Discordia
9
3 / 3 / 0
5,133
856
3,414
4,992
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
4,042
674
1,639
3,745
1,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
3
3
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
AggyShade
Horus
0
2
2
0.5
L
Discordia
GodscylIa
Discordia
3
3
0
1
W
Lancelot
6
0
1
6.5
L
0
2
0
0
W
Nemesis
momo378
Nemesis
0
1
6
3
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
7,182
15,811
Taken
15,522
8,432
Mitigated
6,120
4,589
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AggyShade
Horus
2,129
917
998
2,234
6,785
3,232
0
2,577
3,958
0
3,496
L
Discordia
GodscylIa
Discordia
3,414
679
0
750
4,992
1,409
0
1,251
3,569
8,738
0
W
Lancelot
4,262
253
420
2,103
6,806
4,347
672
530
6,174
0
10,256
L
1,639
407
0
664
3,745
1,479
0
1,286
2,347
0
3,420
W
Nemesis
momo378
Nemesis
2,506
1,122
0
1,136
4,474
1,961
813
1,230
3,130
0
18,621
W
5,648
432
0
930
4,531
2,124
827
1,609
2,692
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,754
Gold Earned
13,976
78
Minions Killed
26
6
Camps Cleared
0
361,444
Distance Traveled
258,888
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,801
800
4
1
0
115,625
0
L
Discordia
5,133
856
16
3
0
86,183
1
W
Lancelot
6,598
1,100
8
1
1
136,612
0
L
Pele
4,042
674
6
1
0
57,080
0
W
Nemesis
5,482
914
24
4
5
130,188
2
W
Anubis
5,674
946
46
8
0
94,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role