Player Matchup

Atlas
Atlas
DrainingLizzard
Atlas
Level 29
God Stats
17W - 24L
1,099 SR
Queue Stats
171W - 230L
1,327 Elo+
Party 2
Anhur
Anhur
G3o_AquaMarin3
Anhur
Level 33
God Stats
1W - 2L
1,543 SR
Queue Stats
23W - 30L
1,230 Elo+
Party 3
Kali
Kali
Hyacynthya
Kali
Level 40
God Stats
4W - 4L
1,255 SR
Queue Stats
89W - 103L
1,264 Elo+
Solo
Nemesis
Nemesis
Nonov2k
Nemesis
Level 7
God Stats
2W - 5L
1,187 SR
Queue Stats
4W - 7L
1,326 Elo+
Party 3
Nu Wa
Nu Wa
UnseenWaif
Nu Wa
Level 33
God Stats
0W - 3L
1,142 SR
Queue Stats
195W - 252L
1,354 Elo+
Party 2
Team Averages
Level 28
1,245 SR
1,300 Elo+

VS

Team Averages
Level 83
1,387 SR
1,406 Elo+
Nu Wa
Nu Wa
B0nKHan
Nu Wa
Level 29
God Stats
4W - 3L
1,361 SR
Queue Stats
58W - 93L
1,500 Elo+
Party 4
Skadi
Skadi
BigBeaverCleavr
Skadi
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,196 Elo+
Party 1
Baron Samedi
Baron Samedi
LittleToolBoxx
Baron Samedi
Level 69
God Stats
3W - 2L
1,097 SR
Queue Stats
6W - 4L
1,196 Elo+
Party 1
Sylvanus
Sylvanus
LordDarkness376
Sylvanus
Level 145
God Stats
1W - 0L
1,436 SR
Queue Stats
34W - 17L
1,524 Elo+
Party 4
Bastet
Bastet
kinglove1323
Bastet
Level 134
God Stats
1W - 0L
1,540 SR
Queue Stats
8W - 3L
1,614 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
11,983
1,089
17,559
26,026
28,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 8 / 3
10,555
960
7,046
22,991
9,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 3
10,107
919
8,920
22,233
11,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Nonov2k
Nemesis
16
2 / 7 / 3
10,562
960
13,988
30,134
12,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
16
1 / 6 / 4
10,817
983
16,931
17,715
7,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

116

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B0nKHan
Nu Wa
18
6 / 0 / 14
12,353
1,123
28,836
13,170
6,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
6 / 4 / 12
12,251
1,114
24,289
13,615
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LittleToolBoxx
Baron Samedi
17
0 / 1 / 9
10,818
983
15,690
8,069
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
18
2 / 0 / 17
12,353
1,123
10,517
17,112
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
19
11 / 1 / 12
13,568
1,233
33,249
21,119
10,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
6
Kills
25
25
Deaths
6
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B0nKHan
Nu Wa
6
0
14
13
W
6
4
12
3
L
1
1
3
2.5
L
2
8
3
0.44
L
0
3
3
0.5
W
Baron Samedi
LittleToolBoxx
Baron Samedi
0
1
9
4.5
W
Sylvanus
2
0
17
10.5
L
Nemesis
Nonov2k
Nemesis
2
7
3
0.5
L
Nu Wa
1
6
4
0.5
W
Bastet
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,444
Damage
112,581
119,099
Taken
73,085
69,386
Mitigated
56,003
6,139
Healing
29,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B0nKHan
Nu Wa
28,836
7,846
0
660
13,170
6,867
0
8,230
4,940
45,460
0
W
24,289
14,225
226
3,153
13,615
6,880
0
7,309
6,306
0
56,421
L
17,559
6,007
0
1,189
26,026
28,860
0
13,181
12,845
58,220
0
L
7,046
5,402
0
843
22,991
9,612
0
9,239
13,752
0
14,531
L
8,920
3,100
0
179
22,233
11,315
0
9,130
13,103
0
17,664
W
Baron Samedi
LittleToolBoxx
Baron Samedi
15,690
2,857
3,127
2,561
8,069
5,694
0
3,579
4,490
38,030
0
W
Sylvanus
10,517
4,308
5,054
6,925
17,112
25,624
0
7,229
9,883
20,366
0
L
Nemesis
Nonov2k
Nemesis
13,988
4,770
0
2,392
30,134
12,341
0
16,911
13,223
0
24,267
L
Nu Wa
16,931
5,318
0
1,536
17,715
7,258
0
6,582
11,133
39,021
0
W
Bastet
33,249
15,150
0
7,317
21,119
10,938
0
8,143
12,221
0
57,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
61,343
224
Minions Killed
231
3
Camps Cleared
8
1,052,171
Distance Traveled
976,907
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,353
1,123
36
3
0
195,937
0
W
Skadi
12,251
1,114
83
8
0
168,968
3
L
Atlas
11,983
1,089
74
7
0
218,431
0
L
Anhur
10,555
960
33
3
2
199,516
0
L
Kali
10,107
919
29
3
0
238,513
2
W
Baron Samedi
10,818
983
48
4
3
183,713
0
W
Sylvanus
12,353
1,123
11
1
0
168,836
0
L
Nemesis
10,562
960
26
2
0
228,305
2
L
Nu Wa
10,817
983
62
6
1
167,406
0
W
Bastet
13,568
1,233
53
5
5
259,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role