Player Matchup

Raijin
Raijin
ItsChangYang
Raijin
Level 58
God Stats
0W - 1L
1,515 SR
Queue Stats
27W - 27L
1,468 Elo+
Solo
Nike
Nike
Meechlo12
Nike
Level 87
God Stats
16W - 12L
1,544 SR
Queue Stats
224W - 238L
1,338 Elo+
Solo
Bakasura
Bakasura
WG RED WOLVES
Bakasura
Level 94
God Stats
7W - 11L
1,418 SR
Queue Stats
355W - 425L
1,358 Elo+
Solo
Ymir
Ymir
iCudntD3cide
Ymir
Level 39
God Stats
0W - 1L
1,101 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ledo3_
Chaac
Level 67
God Stats
2W - 2L
1,470 SR
Queue Stats
74W - 77L
1,424 Elo+
Solo
Team Averages
Level 69
1,410 SR
1,418 Elo+

VS

Team Averages
Level 83
1,609 SR
1,458 Elo+
Janus
Janus
Avexik 420
Janus
Level 88
God Stats
2W - 1L
1,755 SR
Queue Stats
90W - 71L
1,474 Elo+
Solo
Artio
Artio
Iguim17
Artio
Level 66
God Stats
9W - 2L
1,752 SR
Queue Stats
119W - 112L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Jsandoval408
Cernunnos
Level 106
God Stats
7W - 4L
1,541 SR
Queue Stats
117W - 123L
1,416 Elo+
Solo
Medusa
Medusa
arthurgmelli
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,356 Elo+
Solo
Fenrir
Fenrir
yJooaoBR
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 3 / 1
6,283
419
6,735
7,871
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
13
0 / 2 / 3
7,541
503
7,515
9,850
8,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
WG RED WOLVES
Bakasura
15
9 / 1 / 0
8,901
593
9,319
14,802
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 1
5,015
334
796
3,385
1,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
ledo3_
Chaac
12
2 / 1 / 0
7,110
474
6,376
12,604
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 3 / 1
7,860
524
7,806
9,288
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Iguim17
Artio
10
0 / 0 / 3
6,889
459
1,739
6,967
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Jsandoval408
Cernunnos
12
3 / 1 / 0
7,500
500
8,164
8,657
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
13
1 / 2 / 0
7,458
497
5,195
10,966
4,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
yJooaoBR
Fenrir
9
1 / 5 / 3
6,262
417
3,598
12,494
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
11
Kills
8
8
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
3
3
1
1.17
W
Artio
Iguim17
Artio
0
0
3
1.5
L
Raijin
0
3
1
0.17
W
Cernunnos
Jsandoval408
Cernunnos
3
1
0
3
L
Nike
0
2
3
0.75
L
Bakasura
WG RED WOLVES
Bakasura
9
1
0
9
W
Medusa
1
2
0
0.5
L
0
1
1
0.5
L
Chaac
ledo3_
Chaac
2
1
0
2
W
Fenrir
yJooaoBR
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
26,502
48,512
Taken
48,372
25,757
Mitigated
22,919
17,527
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,806
397
0
1,690
9,288
3,895
106
4,213
4,995
54,616
0
W
Artio
Iguim17
Artio
1,739
292
266
2,409
6,967
6,348
110
1,088
5,879
14,116
0
L
Raijin
6,735
213
40
907
7,871
2,828
0
3,003
4,624
33,279
0
W
Cernunnos
Jsandoval408
Cernunnos
8,164
3,914
0
2,133
8,657
3,510
470
817
7,715
0
64,440
L
Nike
7,515
810
0
2,579
9,850
8,210
0
667
9,153
0
50,841
L
Bakasura
WG RED WOLVES
Bakasura
9,319
6,587
0
7,268
14,802
6,607
1,470
2,668
11,952
0
62,399
W
Medusa
5,195
2,303
0
3,699
10,966
4,260
0
0
10,841
0
58,704
L
796
317
0
0
3,385
1,995
0
847
2,444
5,948
0
L
Chaac
ledo3_
Chaac
6,376
894
0
6,733
12,604
6,117
0
1,766
10,794
0
42,511
W
Fenrir
yJooaoBR
Fenrir
3,598
699
0
3,726
12,494
4,906
0
1,413
10,945
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
35,969
347
Minions Killed
354
0
Camps Cleared
0
1,364,633
Distance Traveled
1,396,870
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,860
524
87
6
0
293,652
2
W
Artio
6,889
459
23
2
0
289,742
3
L
Raijin
6,283
419
50
3
0
273,485
1
W
Cernunnos
7,500
500
115
8
0
265,178
3
L
Nike
7,541
503
89
6
0
256,364
0
L
Bakasura
8,901
593
124
8
0
357,582
3
W
Medusa
7,458
497
92
6
0
232,764
2
L
Ymir
5,015
334
9
1
0
160,013
1
L
Chaac
7,110
474
75
5
0
317,189
5
W
Fenrir
6,262
417
37
2
0
315,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role