Player Matchup

Yemoja
Yemoja
BongoChungus
Yemoja
Level 24
God Stats
2W - 2L
1,371 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 1
Neith
Neith
sugmaballz420
Neith
Level 18
God Stats
2W - 5L
1,158 SR
Queue Stats
12W - 23L
1,241 Elo+
Party 1
Merlin
Merlin
xynineon
Merlin
Level 126
God Stats
1W - 1L
1,294 SR
Queue Stats
23W - 34L
1,372 Elo+
Party 1
Team Averages
Level 56
1,275 SR
1,331 Elo+

VS

Team Averages
Level 98
1,523 SR
1,463 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BagheeraBlack
Nu Wa
Level 138
God Stats
1W - 4L
1,223 SR
Queue Stats
87W - 89L
1,416 Elo+
Solo
Ymir
Ymir
JrBono
Ymir
Level 126
God Stats
13W - 9L
1,845 SR
Queue Stats
49W - 63L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 0 / 3
9,857
704
7,160
12,977
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 1
8,833
631
7,510
11,387
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
xynineon
Merlin
15
2 / 0 / 1
9,650
689
16,111
10,856
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 2 / 1
8,403
600
11,520
12,497
5,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 0 / 0
6,719
480
0
599
187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
JrBono
Ymir
15
1 / 1 / 2
9,427
673
12,982
23,924
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
3
3
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
1
1.25
L
0
0
0
0
W
Yemoja
0
0
3
1.5
L
Ymir
JrBono
Ymir
1
1
2
2
W
1
3
1
0.5
W
Merlin
xynineon
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
24,502
35,220
Taken
37,020
24,763
Mitigated
31,163
11,981
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,520
4,334
531
3,320
12,497
5,777
0
9,098
3,399
0
36,812
L
0
0
0
0
599
187
0
599
0
0
0
W
Yemoja
7,160
1,972
2,808
4,091
12,977
14,498
576
5,385
7,592
18,473
0
L
Ymir
JrBono
Ymir
12,982
603
0
3,646
23,924
25,199
0
13,631
10,293
37,727
0
W
7,510
3,500
869
2,764
11,387
5,203
1,164
4,553
6,834
0
28,759
W
Merlin
xynineon
Merlin
16,111
2,001
0
1,449
10,856
5,062
527
3,661
7,195
62,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
24,549
151
Minions Killed
100
9
Camps Cleared
2
691,745
Distance Traveled
449,183
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,403
600
51
4
1
221,566
6
L
Nu Wa
6,719
480
0
0
0
88
0
W
Yemoja
9,857
704
21
2
3
236,026
0
L
Ymir
9,427
673
49
4
1
227,529
2
W
Neith
8,833
631
36
3
1
218,498
0
W
Merlin
9,650
689
94
7
5
237,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role