Player Matchup

Kuzenbo
Kuzenbo
Pathoren99
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 42L
1,719 Elo+
Party 1
Ao Kuang
Ao Kuang
ReformingOne9
Ao Kuang
Level 107
God Stats
0W - 2L
1,288 SR
Queue Stats
87W - 47L
1,768 Elo+
Party 1
Hun Batz
Hun Batz
orcsentinel925
Hun Batz
Level 104
God Stats
10W - 5L
1,594 SR
Queue Stats
97W - 68L
1,710 Elo+
Party 1
Team Averages
Level 109
1,461 SR
1,732 Elo+

VS

Team Averages
Level 128
1,510 SR
1,608 Elo+
Hachiman
Hachiman
DeathScytheHM
Hachiman
Level 160
God Stats
1W - 1L
1,608 SR
Queue Stats
61W - 55L
1,657 Elo+
Party 2
Bacchus
Bacchus
FireBlunt2040
Bacchus
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
367W - 386L
1,532 Elo+
Solo
Nu Wa
Nu Wa
ImAlexJones
Nu Wa
Level 158
God Stats
1W - 0L
1,422 SR
Queue Stats
16W - 14L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pathoren99
Kuzenbo
10
0 / 1 / 0
6,330
633
3,493
10,943
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
ReformingOne9
Ao Kuang
10
0 / 3 / 0
6,099
610
3,506
9,576
5,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
10
0 / 3 / 0
5,941
594
3,766
6,614
2,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeathScytheHM
Hachiman
11
1 / 0 / 6
7,070
707
9,489
3,981
1,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
11
1 / 0 / 6
7,652
765
4,635
7,339
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 2
7,994
799
8,288
5,467
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DeathScytheHM
Hachiman
1
0
6
4
W
Bacchus
1
0
6
4
W
5
0
2
6
L
Kuzenbo
Pathoren99
Kuzenbo
0
1
0
0
L
Ao Kuang
ReformingOne9
Ao Kuang
0
3
0
0
L
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,765
Damage
22,412
27,133
Taken
16,787
19,866
Mitigated
12,074
5,320
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DeathScytheHM
Hachiman
9,489
4,960
0
814
3,981
1,768
983
2,049
1,932
0
24,160
W
Bacchus
4,635
703
0
2,692
7,339
7,946
270
2,245
5,094
12,453
0
W
8,288
2,569
0
1,406
5,467
2,360
1,017
2,847
2,620
33,732
0
L
Kuzenbo
Pathoren99
Kuzenbo
3,493
1,071
0
1,714
10,943
12,054
0
5,341
5,602
9,367
0
L
Ao Kuang
ReformingOne9
Ao Kuang
3,506
297
165
3,441
9,576
5,003
0
4,727
4,849
20,233
0
L
Hun Batz
3,766
339
0
0
6,614
2,809
0
3,391
3,223
0
23,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,370
Gold Earned
22,716
92
Minions Killed
130
4
Camps Cleared
4
521,892
Distance Traveled
567,770
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,070
707
41
4
1
182,022
3
W
Bacchus
7,652
765
15
2
0
201,338
3
W
Nu Wa
7,994
799
74
7
3
184,410
3
L
Kuzenbo
6,330
633
8
1
0
170,417
1
L
Ao Kuang
6,099
610
38
4
3
182,984
4
L
Hun Batz
5,941
594
46
5
1
168,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role