Player Matchup

Hercules
Hercules
Amuxic
Hercules
Level 137
God Stats
0W - 1L
1,310 SR
Queue Stats
9W - 11L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
DragonClaw05
Ne Zha
Level 66
God Stats
6W - 4L
1,502 SR
Queue Stats
224W - 235L
1,355 Elo+
Party 2
Geb
Geb
Ketopy
Geb
Level 19
God Stats
2W - 1L
1,799 SR
Queue Stats
8W - 9L
1,419 Elo+
Party 1
Anubis
Anubis
Necromancer__1
Anubis
Level 88
God Stats
9W - 8L
1,529 SR
Queue Stats
252W - 245L
1,355 Elo+
Party 2
Charybdis
Charybdis
NekoJubei
Charybdis
Level 123
God Stats
5W - 3L
1,647 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1
Team Averages
Level 87
1,557 SR
1,393 Elo+

VS

Team Averages
Level 79
1,620 SR
1,450 Elo+
Sylvanus
Sylvanus
DvineTKO
Sylvanus
Level 107
God Stats
6W - 4L
1,498 SR
Queue Stats
213W - 196L
1,543 Elo+
Party 3
Da Ji
Da Ji
Recotu_
Da Ji
Level 62
God Stats
3W - 4L
1,649 SR
Queue Stats
237W - 273L
1,296 Elo+
Solo
Set
Set
VANLUEX1
Set
Level 100
God Stats
26W - 19L
1,685 SR
Queue Stats
310W - 289L
1,556 Elo+
Party 3
Bellona
Bellona
Vanloonikbeatz
Bellona
Level 43
God Stats
22W - 24L
1,687 SR
Queue Stats
48W - 60L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
binetwolf
Heimdallr
Level 82
God Stats
118W - 98L
1,583 SR
Queue Stats
344W - 399L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amuxic
Hercules
19
2 / 6 / 4
12,662
396
19,473
43,859
48,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
12
2 / 6 / 2
9,958
311
7,684
16,247
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
Ketopy
Geb
20
1 / 0 / 9
14,375
449
17,106
36,454
58,474
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 0
9,400
294
4,835
12,627
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
NekoJubei
Charybdis
20
11 / 8 / 1
15,477
484
27,844
40,482
18,252
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DvineTKO
Sylvanus
20
5 / 1 / 11
17,125
535
19,635
25,329
18,765
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Recotu_
Da Ji
20
4 / 6 / 5
16,583
518
12,294
34,123
20,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
14 / 1 / 5
20,341
636
43,156
30,973
29,510
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 3 / 3
15,054
470
20,535
29,739
34,562
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
binetwolf
Heimdallr
20
2 / 5 / 4
15,942
498
29,712
25,912
13,982
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
16
Kills
26
26
Deaths
16
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Amuxic
Hercules
2
6
4
0.67
L
Ne Zha
2
6
2
0.5
W
Sylvanus
DvineTKO
Sylvanus
5
1
11
10.5
L
Geb
Ketopy
Geb
1
0
9
5.5
L
0
6
0
0
L
Charybdis
NekoJubei
Charybdis
11
8
1
1.44
W
Da Ji
Recotu_
Da Ji
4
6
5
1.08
W
14
1
5
16.5
W
1
3
3
0.83
W
Heimdallr
binetwolf
Heimdallr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,942
Damage
125,332
149,669
Taken
146,076
138,575
Mitigated
116,943
34,293
Healing
50,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Amuxic
Hercules
19,473
4,616
0
9,287
43,859
48,558
834
6,445
37,414
12,518
75,858
L
Ne Zha
7,684
3,261
0
1,049
16,247
6,841
0
804
15,443
0
39,530
W
Sylvanus
DvineTKO
Sylvanus
19,635
6,250
2,476
12,923
25,329
18,765
6,946
8,279
17,050
121,394
19,048
L
Geb
Ketopy
Geb
17,106
1,809
1,444
4,837
36,454
58,474
0
3,275
33,179
60,616
0
L
4,835
47
46
4,268
12,627
6,450
158
3,710
8,917
41,142
0
L
Charybdis
NekoJubei
Charybdis
27,844
15,268
0
13,362
40,482
18,252
1,078
3,816
36,666
0
130,715
W
Da Ji
Recotu_
Da Ji
12,294
2,742
0
4,644
34,123
20,124
455
4,766
29,357
0
187,866
W
43,156
22,861
0
9,298
30,973
29,510
5,845
4,844
26,129
0
281,087
W
20,535
6,707
62
11,026
29,739
34,562
876
4,204
25,535
1,215
109,447
W
Heimdallr
binetwolf
Heimdallr
29,712
14,899
0
9,642
25,912
13,982
7,532
5,623
20,289
0
156,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,872
Gold Earned
85,045
494
Minions Killed
1,042
0
Camps Cleared
0
2,494,230
Distance Traveled
3,055,697
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,662
396
121
4
0
569,863
1
L
Ne Zha
9,958
311
54
2
0
343,844
0
W
Sylvanus
17,125
535
191
6
0
596,536
1
L
Geb
14,375
449
57
2
0
782,202
7
L
Anubis
9,400
294
74
2
0
275,129
0
L
Charybdis
15,477
484
188
6
0
523,192
3
W
Da Ji
16,583
518
185
6
0
590,079
2
W
Set
20,341
636
322
10
0
740,981
0
W
Bellona
15,054
470
148
5
0
629,515
0
W
Heimdallr
15,942
498
196
6
0
498,586
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role