Player Matchup

Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
MrBaconSizzle
Cerberus
Gold V
Level 126
God Stats
10W - 6L
1,689 SR
Queue Stats
17W - 14L
1,736 MMR
Party 2
Bellona
Bellona
Gold V
radaempanada
Bellona
Gold V
Level 156
God Stats
4W - 1L
1,757 SR
Queue Stats
17W - 14L
1,736 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,649 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,712 SR
1,738 MMR
Cthulhu
Cthulhu
Gold V
SuppOrTroll-
Cthulhu
Gold V
Level 141
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 7L
1,586 MMR
Party 1
Yu Huang
Yu Huang
Gold V
Zunofureku-
Yu Huang
Gold V
Level 160
God Stats
1W - 0L
1,590 SR
Queue Stats
22W - 13L
1,720 MMR
Party 1
Cliodhna
Cliodhna
Platinum V
ll-HeArTIEsS-lI
Cliodhna
Platinum V
Level 160
God Stats
1W - 1L
1,843 SR
Queue Stats
23W - 10L
1,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 5 / 4
12,555
598
16,788
18,935
8,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
MrBaconSizzle
Cerberus
17
0 / 1 / 6
12,958
617
9,268
26,866
40,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
radaempanada
Bellona
17
5 / 4 / 2
13,580
647
14,924
35,087
39,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetUllrShivaAh PuchAtlas

VS

Bans
ChaacGaneshaGebSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SuppOrTroll-
Cthulhu
18
0 / 3 / 6
14,043
669
16,331
21,102
24,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Zunofureku-
Yu Huang
18
1 / 3 / 5
13,038
621
24,567
15,497
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
20
9 / 1 / 1
15,193
723
30,166
24,982
27,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
10
10
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
4
0.8
L
Cerberus
MrBaconSizzle
Cerberus
0
1
6
3
W
Cthulhu
SuppOrTroll-
Cthulhu
0
3
6
1
W
Yu Huang
Zunofureku-
Yu Huang
1
3
5
1.17
W
Cliodhna
9
1
1
9.5
L
Bellona
radaempanada
Bellona
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
71,064
80,888
Taken
61,581
88,725
Mitigated
60,096
13,660
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,788
680
318
3,232
18,935
8,819
220
7,224
11,711
64,646
0
L
Cerberus
MrBaconSizzle
Cerberus
9,268
502
0
5,194
26,866
40,638
0
15,175
11,691
29,089
0
W
Cthulhu
SuppOrTroll-
Cthulhu
16,331
918
1,891
3,683
21,102
24,546
32
8,683
10,860
50,519
0
W
Yu Huang
Zunofureku-
Yu Huang
24,567
2,264
0
2,433
15,497
8,540
1,672
7,478
7,589
72,984
0
W
Cliodhna
30,166
3,070
0
10,239
24,982
27,010
319
8,979
14,801
0
78,857
L
Bellona
radaempanada
Bellona
14,924
4,520
765
4,151
35,087
39,268
0
18,779
16,308
0
38,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,093
Gold Earned
42,274
205
Minions Killed
228
6
Camps Cleared
11
1,152,540
Distance Traveled
1,251,037
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,555
598
113
5
3
348,576
3
L
Cerberus
12,958
617
44
2
0
401,069
0
W
Cthulhu
14,043
669
44
2
2
420,747
6
W
Yu Huang
13,038
621
94
4
6
366,587
3
W
Cliodhna
15,193
723
90
4
3
463,703
2
L
Bellona
13,580
647
48
2
3
402,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role