Player Matchup

Danzaburou
Danzaburou
ayeTragiiKz
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 200L
1,416 Elo+
Party 1
Freya
Freya
jay741jay
Freya
Level 79
God Stats
30W - 25L
1,531 SR
Queue Stats
124W - 166L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
lilbigDboy
Hou Yi
Level 82
God Stats
6W - 2L
1,721 SR
Queue Stats
386W - 428L
1,496 Elo+
Party 1
Team Averages
Level 75
1,584 SR
1,454 Elo+

VS

Team Averages
Level 72
1,522 SR
1,335 Elo+
Medusa
Medusa
BabyDragon1
Medusa
Level 59
God Stats
4W - 3L
1,641 SR
Queue Stats
77W - 73L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
Over4chi3ver
Sylvanus
Level 149
God Stats
1W - 5L
1,425 SR
Queue Stats
280W - 448L
1,345 Elo+
Solo
Anubis
Anubis
SinfulxLegend
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ayeTragiiKz
Danzaburou
12
3 / 1 / 7
7,891
789
8,435
6,105
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
jay741jay
Freya
13
4 / 3 / 7
8,087
809
10,547
11,503
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
lilbigDboy
Hou Yi
14
8 / 0 / 6
8,556
856
10,840
5,231
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 3
6,345
635
7,214
9,211
3,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Over4chi3ver
Sylvanus
9
0 / 6 / 4
6,534
653
4,798
17,644
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 5 / 0
6,872
687
4,277
7,338
3,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
4
4
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
3
0.63
L
Sylvanus
Over4chi3ver
Sylvanus
0
6
4
0.33
L
3
5
0
0.6
W
Danzaburou
ayeTragiiKz
Danzaburou
3
1
7
6.5
W
Freya
jay741jay
Freya
4
3
7
2.5
W
Hou Yi
lilbigDboy
Hou Yi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
16,289
22,839
Taken
34,193
8,846
Mitigated
21,503
7,075
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,214
3,227
0
433
9,211
3,883
0
3,685
5,314
0
16,368
L
Sylvanus
Over4chi3ver
Sylvanus
4,798
1,308
1,001
2,906
17,644
14,510
0
4,570
12,756
13,638
0
L
4,277
148
0
0
7,338
3,110
0
1,942
5,250
16,712
0
W
Danzaburou
ayeTragiiKz
Danzaburou
8,435
4,869
0
1,383
6,105
2,344
350
2,006
4,099
0
27,375
W
Freya
jay741jay
Freya
10,547
3,649
73
5,323
11,503
4,356
204
4,693
6,810
25,788
0
W
Hou Yi
lilbigDboy
Hou Yi
10,840
5,820
0
296
5,231
2,146
419
3,011
2,220
0
27,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
19,751
124
Minions Killed
72
8
Camps Cleared
1
477,961
Distance Traveled
418,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,345
635
21
2
0
161,430
2
L
Sylvanus
6,534
653
20
2
1
119,178
1
L
Anubis
6,872
687
31
3
0
137,593
1
W
Danzaburou
7,891
789
32
3
0
149,429
0
W
Freya
8,087
809
45
5
4
162,476
1
W
Hou Yi
8,556
856
47
5
4
166,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role