Player Matchup

Achilles
Achilles
Dethfrmabov
Achilles
Level 16
God Stats
4W - 2L
1,703 SR
Queue Stats
14W - 12L
1,515 Elo+
Party 3
Artemis
Artemis
DoubleO_Phantom
Artemis
Level 141
God Stats
3W - 2L
1,230 SR
Queue Stats
185W - 183L
1,472 Elo+
Party 2
Merlin
Merlin
Equ1_noxx
Merlin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 422L
1,464 Elo+
Party 2
Fenrir
Fenrir
FrostedPheonix
Fenrir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
vipesu
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Team Averages
Level 54
1,487 SR
1,494 Elo+

VS

Team Averages
Level 99
1,533 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cornello22199
Ravana
Level 147
God Stats
8W - 8L
1,576 SR
Queue Stats
100W - 120L
1,473 Elo+
Party 1
Atlas
Atlas
J_Noir1
Atlas
Level 42
God Stats
3W - 5L
1,451 SR
Queue Stats
24W - 31L
1,393 Elo+
Party 1
Cliodhna
Cliodhna
Noob18o07
Cliodhna
Level 49
God Stats
4W - 6L
1,520 SR
Queue Stats
160W - 169L
1,484 Elo+
Solo
Discordia
Discordia
giggitygooer1
Discordia
Level 126
God Stats
6W - 10L
1,616 SR
Queue Stats
34W - 45L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dethfrmabov
Achilles
17
6 / 2 / 1
10,860
572
10,253
17,897
18,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 7
10,770
567
18,399
18,044
7,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Equ1_noxx
Merlin
15
3 / 7 / 5
9,653
508
6,425
15,347
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 8
10,261
540
10,378
17,973
9,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
vipesu
Jormungandr
14
4 / 3 / 10
9,649
508
9,273
13,850
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 4 / 3
8,000
421
5,272
10,305
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 4 / 7
9,655
508
11,334
16,588
17,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
J_Noir1
Atlas
12
0 / 5 / 6
8,122
427
4,642
19,454
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Noob18o07
Cliodhna
14
3 / 5 / 7
9,294
489
11,158
20,269
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
giggitygooer1
Discordia
17
11 / 7 / 4
11,498
605
19,444
15,241
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
25
Kills
17
17
Deaths
25
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
3
0.63
L
2
4
7
1.38
W
Achilles
Dethfrmabov
Achilles
6
2
1
3.25
W
7
1
7
10.5
W
Merlin
Equ1_noxx
Merlin
3
7
5
0.79
W
5
4
8
2.25
L
Atlas
J_Noir1
Atlas
0
5
6
0.6
L
Cliodhna
Noob18o07
Cliodhna
3
5
7
1.3
L
Discordia
giggitygooer1
Discordia
11
7
4
1.86
W
Jormungandr
vipesu
Jormungandr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,728
Damage
51,850
83,111
Taken
81,857
59,884
Mitigated
53,848
23,948
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,272
3,177
0
3,859
10,305
3,190
776
2,059
8,141
0
40,135
L
11,334
2,660
270
1,872
16,588
17,908
586
1,767
14,323
0
65,519
W
Achilles
Dethfrmabov
Achilles
10,253
2,934
0
5,487
17,897
18,415
486
2,543
15,354
0
67,345
W
18,399
9,427
0
7,926
18,044
7,641
4,538
6,586
11,458
0
76,372
W
Merlin
Equ1_noxx
Merlin
6,425
795
32
2,463
15,347
6,937
0
6,144
9,203
66,633
0
W
10,378
4,307
0
6,980
17,973
9,260
0
4,024
13,949
0
68,076
L
Atlas
J_Noir1
Atlas
4,642
1,888
0
717
19,454
17,699
0
5,283
14,127
27,119
0
L
Cliodhna
Noob18o07
Cliodhna
11,158
1,350
0
8,772
20,269
8,424
0
3,429
16,775
0
54,133
L
Discordia
giggitygooer1
Discordia
19,444
732
260
3,617
15,241
6,627
213
3,160
11,969
75,964
0
W
Jormungandr
vipesu
Jormungandr
9,273
2,765
0
1,060
13,850
17,631
251
5,358
8,492
30,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
46,569
469
Minions Killed
408
0
Camps Cleared
0
1,769,760
Distance Traveled
1,662,141
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,000
421
79
4
0
234,335
3
L
Ravana
9,655
508
116
6
0
361,931
2
W
Achilles
10,860
572
131
7
0
384,439
5
W
Artemis
10,770
567
96
5
0
346,231
0
W
Merlin
9,653
508
113
6
0
296,456
2
W
Fenrir
10,261
540
91
5
0
387,668
4
L
Atlas
8,122
427
32
2
0
366,541
0
L
Cliodhna
9,294
489
71
4
0
373,756
2
L
Discordia
11,498
605
110
6
0
325,578
5
W
Jormungandr
9,649
508
38
2
0
354,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role