Player Matchup

Danzaburou
Danzaburou
Mikamus924
Danzaburou
Level 149
God Stats
2W - 2L
1,643 SR
Queue Stats
150W - 134L
1,537 Elo+
Party 1
Susano
Susano
OMG iiTz Jesus
Susano
Level 144
God Stats
3W - 5L
1,471 SR
Queue Stats
326W - 266L
1,593 Elo+
Party 1
Sobek
Sobek
OlyJD
Sobek
Level 160
God Stats
12W - 13L
1,565 SR
Queue Stats
1,240W - 1,133L
1,553 Elo+
Party 1
Sol
Sol
portalBL00M
Sol
Level 122
God Stats
0W - 1L
1,698 SR
Queue Stats
30W - 18L
1,648 Elo+
Solo
Raijin
Raijin
xX MlNlMUM Wage
Raijin
Level 128
God Stats
4W - 7L
1,532 SR
Queue Stats
836W - 783L
1,534 Elo+
Party 1
Team Averages
Level 141
1,582 SR
1,573 Elo+

VS

Team Averages
Level 140
1,517 SR
1,529 Elo+
Chaac
Chaac
Firetrucked
Chaac
Level 155
God Stats
4W - 1L
1,647 SR
Queue Stats
144W - 132L
1,525 Elo+
Solo
Ymir
Ymir
GUARDIAN FIERCE
Ymir
Level 129
God Stats
2W - 6L
1,278 SR
Queue Stats
184W - 177L
1,515 Elo+
Solo
Chiron
Chiron
Seeker Swarm
Chiron
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
333W - 312L
1,532 Elo+
Party 2
Izanami
Izanami
ShetheKing
Izanami
Level 136
God Stats
9W - 2L
1,659 SR
Queue Stats
158W - 146L
1,541 Elo+
Solo
Heimdallr
Heimdallr
TheGiftedJuan
Heimdallr
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 104L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mikamus924
Danzaburou
14
2 / 4 / 4
8,334
695
11,372
11,281
5,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
4 / 3 / 2
8,565
714
11,642
9,274
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
OlyJD
Sobek
15
0 / 2 / 9
8,033
669
6,034
17,875
18,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 1 / 3
9,241
770
13,357
9,578
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 4 / 5
8,339
695
17,166
10,813
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
8,563
714
9,863
15,815
17,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 1 / 12
8,718
727
5,288
17,674
13,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
4 / 2 / 8
9,202
767
13,139
11,311
4,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Izanami
ShetheKing
Izanami
16
5 / 2 / 9
9,560
797
12,916
12,482
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
TheGiftedJuan
Heimdallr
16
3 / 3 / 7
9,414
785
11,675
11,927
5,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
11
Kills
14
14
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
1
1
12
7
L
Danzaburou
Mikamus924
Danzaburou
2
4
4
1
L
4
3
2
1.67
L
Sobek
OlyJD
Sobek
0
2
9
2.25
W
Chiron
4
2
8
4
W
Izanami
ShetheKing
Izanami
5
2
9
4.75
W
Heimdallr
TheGiftedJuan
Heimdallr
3
3
7
2.17
L
4
1
3
5.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,571
Damage
52,881
58,821
Taken
69,209
39,808
Mitigated
46,949
21,036
Healing
31,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
749
1,168
4,617
15,815
17,335
401
6,909
8,421
0
25,242
W
5,288
614
2,722
7,708
17,674
13,207
207
9,426
7,614
7,236
0
L
Danzaburou
Mikamus924
Danzaburou
11,372
2,229
1,430
2,372
11,281
5,851
0
1,229
10,052
0
18,904
L
11,642
904
1,207
1,486
9,274
5,418
0
609
8,665
0
18,087
L
Sobek
OlyJD
Sobek
6,034
218
1,230
6,671
17,875
18,952
0
977
16,898
12,153
0
W
Chiron
13,139
3,531
4,502
3,491
11,311
4,919
1,011
5,451
5,645
0
22,048
W
Izanami
ShetheKing
Izanami
12,916
5,302
2,150
2,347
12,482
5,791
1,663
6,380
5,858
0
29,420
W
Heimdallr
TheGiftedJuan
Heimdallr
11,675
5,207
1,070
1,893
11,927
5,697
794
7,230
4,377
0
27,667
L
13,357
4,004
1,370
3,630
9,578
4,601
0
1,074
8,504
31,782
0
L
17,166
388
427
1,213
10,813
4,986
0
1,399
9,414
29,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
45,457
121
Minions Killed
150
0
Camps Cleared
0
1,094,287
Distance Traveled
1,134,842
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,563
714
30
3
0
241,173
0
W
Ymir
8,718
727
8
1
0
247,248
0
L
Danzaburou
8,334
695
18
2
0
189,236
1
L
Susano
8,565
714
14
1
0
204,613
3
L
Sobek
8,033
669
10
1
0
244,796
0
W
Chiron
9,202
767
36
3
0
218,969
0
W
Izanami
9,560
797
47
4
0
227,235
0
W
Heimdallr
9,414
785
29
2
0
200,217
3
L
Sol
9,241
770
49
4
0
224,556
0
L
Raijin
8,339
695
30
3
0
231,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role