Player Matchup

Zeus
Zeus
AwesomeAustin74
Zeus
Level 16
God Stats
19W - 16L
1,509 SR
Queue Stats
23W - 20L
1,393 Elo+
Party 2
King Arthur
King Arthur
Quentin9926
King Arthur
Level 69
God Stats
9W - 20L
1,291 SR
Queue Stats
185W - 194L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shadowthief711
Tsukuyomi
Level 64
God Stats
10W - 6L
1,294 SR
Queue Stats
67W - 91L
1,361 Elo+
Party 2
Team Averages
Level 50
1,364 SR
1,394 Elo+

VS

Team Averages
Level 65
1,538 SR
1,267 Elo+
Pele
Pele
NUKE 7K
Pele
Level 58
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 1
Heimdallr
Heimdallr
ZooTed God
Heimdallr
Level 109
God Stats
2W - 9L
1,387 SR
Queue Stats
28W - 48L
1,256 Elo+
Solo
Zeus
Zeus
geewiz814
Zeus
Level 27
God Stats
2W - 4L
1,510 SR
Queue Stats
5W - 20L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
12,366
651
9,183
10,802
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Quentin9926
King Arthur
18
6 / 1 / 16
13,713
722
14,065
17,537
15,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Shadowthief711
Tsukuyomi
19
13 / 3 / 9
14,369
756
22,005
19,450
8,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
NUKE 7K
Pele
17
5 / 7 / 3
13,071
688
8,162
19,296
8,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
ZooTed God
Heimdallr
14
1 / 6 / 4
10,555
556
6,455
19,254
8,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
15
2 / 10 / 6
11,993
631
24,686
15,686
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
23
Kills
8
8
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
Pele
NUKE 7K
Pele
5
7
3
0.93
W
King Arthur
Quentin9926
King Arthur
6
1
16
14
W
Tsukuyomi
Shadowthief711
Tsukuyomi
13
3
9
5.83
L
Heimdallr
ZooTed God
Heimdallr
1
6
4
0.5
L
Zeus
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
39,303
47,789
Taken
54,236
30,755
Mitigated
22,338
5,792
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
1,918
0
968
10,802
7,166
359
6,882
3,536
27,344
0
L
Pele
NUKE 7K
Pele
8,162
1,631
0
2,572
19,296
8,361
779
2,622
16,451
0
40,990
W
King Arthur
Quentin9926
King Arthur
14,065
118
0
0
17,537
15,256
221
8,457
8,706
0
47,894
W
Tsukuyomi
Shadowthief711
Tsukuyomi
22,005
4,337
0
4,824
19,450
8,333
1,165
9,610
9,505
0
51,462
L
Heimdallr
ZooTed God
Heimdallr
6,455
2,125
0
1,695
19,254
8,941
234
2,321
16,683
240
27,940
L
Zeus
24,686
2,899
0
160
15,686
5,036
594
4,112
11,303
48,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,448
Gold Earned
35,619
149
Minions Killed
133
10
Camps Cleared
6
1,072,424
Distance Traveled
787,403
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,366
651
29
2
2
319,658
6
L
Pele
13,071
688
42
2
4
316,966
1
W
King Arthur
13,713
722
58
3
3
425,134
3
W
Tsukuyomi
14,369
756
62
3
5
327,632
0
L
Heimdallr
10,555
556
35
2
1
255,526
0
L
Zeus
11,993
631
56
3
1
214,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role